Cannon: Difference between revisions
Appearance
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{{quote|Large calibre projectile weapon...|In-Game Description}} | {{quote|Large calibre projectile weapon...|In-Game Description}} | ||
A '''cannon '''is a | A '''cannon '''is a projectile based weapon that fires a large caliber round very similar to a current day howitzer. It uses ammunition and therefore will need to be replenished every so often although your ship is capable of carrying a very large amount of reserve ammunition making restocking not a constant priority. | ||
Currently the cannon is available in all three forms of fixed, gimballed and turreted versions. | Currently the cannon is available in all three forms of fixed, gimballed and turreted versions. | ||
Revision as of 02:21, 16 February 2015
A cannon is a projectile based weapon that fires a large caliber round very similar to a current day howitzer. It uses ammunition and therefore will need to be replenished every so often although your ship is capable of carrying a very large amount of reserve ammunition making restocking not a constant priority.
Currently the cannon is available in all three forms of fixed, gimballed and turreted versions.
Munitions
Spent ammunition must be replenished once used. Any station equipped with a "Re-arm" service will be able to replenish ammunition. Once docked at the station, ammunition can be purchased from the Munitions menu in the Starport Services. Each shot costs 200 CR per unit.
Specifications
| Class | Rating | Mass (T) | Integrity | Power Draw |
Weapon Mode |
Damage Type |
Damage | Armour Penetration |
ROF | DPS | Thermal Load |
Ammo Clip Size |
Ammo Maximum |
Value (CR) |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | D | 2.00 | A | 0.340 | Fixed | Kinetic | 5 | A | 0.5 /s | 3 | 1 | 5 | 100 | 21,100 |
| 1 | E | 2.00 | A | 0.380 | Gimbal | Kinetic | 5 | A | 0.5 /s | 3 | 1 | 5 | 100 | 42,200 |
| 1 | F | 2.00 | A | 0.320 | Turret | Kinetic | 4 | A | 0.4 /s | 3 | 1 | 5 | 100 | 506,400 |
| 2 | D | 4.00 | A | 0.490 | Fixed | Kinetic | 6 | A | 0.5 /s | 4 | 1 | 5 | 100 | 168,430 |
| 2 | D | 4.00 | A | 0.540 | Gimbal | Kinetic | 6 | A | 0.5 /s | 3 | 1 | 5 | 100 | 337,600 |
| 2 | E | 4.00 | A | 0.450 | Turret | Kinetic | 5 | A | 0.3 /s | 3 | 1 | 5 | 100 | 4,051,200 |
| 3 | C | 8.00 | A | 0.670 | Fixed | Kinetic | 7 | A | 0.4 /s | 4 | 2 | 5 | 100 | 675,200 |
| 3 | D | 8.00 | A | 0.640 | Turret | Kinetic | 6 | A | 0.3 /s | 4 | 1 | 5 | 100 | 16,204,800 |
| 4 | B | 16.00 | A | 0.920 | Fixed | Kinetic | 9 | A | 0.4 /s | 5 | 2 | 5 | 100 | 2,700,800 |
| 4 | B | 16.00 | A | 1.030 | Gimbal | Kinetic | 8 | A | 0.4 /s | 4 | 2 | 5 | 100 | 5,401,600 |
- Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an "out of 10" scale thus the values for these sections should be assumed as approximations.
Purchase Locations
| Class | Rating | System | Station |
|---|---|---|---|
| 1 | D, E | Witchhaul | Hornby Terminal |
| 1 | F | Fujin | Futen Starport |
| 1 | E, F | Frigaha | Aubakirov Orbital |
- buyable on nearly every hightech station
- This list requires expansion