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Cannon: Difference between revisions

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→Specifications: Added a Cannon turret it can be found in MCKee ring
Line 104: Line 104:
| 100
| 100
| 337,600
| 337,600
|-
| 2
| E
| 4.00
| A
|0.450
|Turret
|Kinetic
|5
|A
|0.3 /s
|3
|1
|5
|100
|4,051,200
|-
|-
|}
|}
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an "out of 10" scale thus the values for these sections should be assumed as approximations.
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an "out of 10" scale thus the values for these sections should be assumed as approximations.
[[Category:Weapons]]
[[Category:Weapons]]

Revision as of 13:21, 24 December 2014

File:SmallHPCannon.jpg

Template:Quote

A cannon is a large projectile based weapon that fires a large caliber round very similar to a current day howitzer. It uses ammunition and therefore will need to be replenished every so often although your ship is capable of carrying a very large amount of reserve ammunition making restocking not a constant priority.

Currently the cannon is available in all three forms of fixed, gimballed and turreted versions.

Specifications

Class Rating Mass (T) Integrity Power
Draw
Weapon
Mode
Damage
Type
Damage Armour
Penetration
ROF DPS Thermal
Load
Ammo
Clip Size
Ammo
Maximum
Value (CR)
1 D 2.00 A 0.340 Fixed Kinetic 5 A 0.5 /s 3 1 5 100 21,100
1 E 2.00 A 0.380 Gimbal Kinetic 5 A 0.5 /s 3 1 5 100 42,200
1 F 2.00 A 0.320 Turret Kinetic 4 A 0.4 /s 3 1 5 100 506,400
2 D 4.00 A 0.490 Fixed Kinetic 6 A 0.5 /s 4 1 5 100 168,430
2 D 4.00 A 0.540 Gimbal Kinetic 6 A 0.5 /s 3 1 5 100 337,600
2 E 4.00 A 0.450 Turret Kinetic 5 A 0.3 /s 3 1 5 100 4,051,200
  • Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an "out of 10" scale thus the values for these sections should be assumed as approximations.