Fuel: Difference between revisions
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A ship consumes fuel continuously in propotion to its power needs any time it is not docked at a station, as it is necessary to power the ship's [[Thrusters]], [[Sensors]], [[Power Distributor]], and [[Life Support]]. The pilot can deactivate these and other modules manually to reduce fuel consumption, but this results in reduced ship functionality, and a pilot without a working Life Support module will be forced to draw from the limited oxygen supply of their personal [[Remlok Suit]], which will eventually be exhausted and result in the loss of the ship. During normal operation, a small amount of fuel proportionate to the demands placed on the ship's power plant is drawn continuously. Fuel consumption is constant in normal space and [[supercruise]], with supercruise demanding fuel at a higher rate. | A ship consumes fuel continuously in propotion to its power needs any time it is not docked at a station, as it is necessary to power the ship's [[Thrusters]], [[Sensors]], [[Power Distributor]], and [[Life Support]]. The pilot can deactivate these and other modules manually to reduce fuel consumption, but this results in reduced ship functionality, and a pilot without a working Life Support module will be forced to draw from the limited oxygen supply of their personal [[Remlok Suit]], which will eventually be exhausted and result in the loss of the ship. During normal operation, a small amount of fuel proportionate to the demands placed on the ship's power plant is drawn continuously. Fuel consumption is constant in normal space and [[supercruise]], with supercruise demanding fuel at a higher rate. | ||
Fuel consumption is displayed on the ship's fuel indicator on the [[HUD]]. The number on the indicator shows the current fuel consumption per hour in tonnes. The two bars show remaining fuel; the thin, upper bar is the ship's fuel reserve, which is a | Fuel consumption is displayed on the ship's fuel indicator on the [[HUD]]. The number on the indicator shows the current fuel consumption per hour in tonnes. The two bars show remaining fuel; the thin, upper bar is the ship's fuel reserve, which is a small portion of fuel varying in volume by ship model that is set aside to power modules, and the thick, lower bar is the amount of fuel remaining in the ship's [[Fuel Tank]]. When the fuel reserve is exhausted, it will automatically replenish itself from the Fuel Tank, but if there is no fuel remaining to draw on, the ship will shut down and put the pilot on emergency oxygen. Should that run out, it will self-destroy. A ship's Frame Shift Drive bypasses the reserve and draws directly from the Fuel Tank. | ||
Fuel consumption for a [[hyperspace]] jump is determined by the ship's total mass, the class and type of FSD the ship has equipped, and the distance of the jump. Performing multiple shorter jumps consumes less total fuel than one long jump to the same destination. Hyperspace jumps consume large amounts of fuel at once. | Fuel consumption for a [[hyperspace]] jump is determined by the ship's total mass, the class and type of FSD the ship has equipped, and the distance of the jump. Performing multiple shorter jumps consumes less total fuel than one long jump to the same destination. Hyperspace jumps consume large amounts of fuel at once. | ||