Fuel: Difference between revisions

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Fuel consumption for a [[hyperspace]] jump is determined by the ship's total mass, the class and type of FSD the ship has equipped, and the distance of the jump. Performing multiple shorter jumps consumes less total fuel than one long jump to the same destination. Hyperspace jumps consume large amounts of fuel at once.
Fuel consumption for a [[hyperspace]] jump is determined by the ship's total mass, the class and type of FSD the ship has equipped, and the distance of the jump. Performing multiple shorter jumps consumes less total fuel than one long jump to the same destination. Hyperspace jumps consume large amounts of fuel at once.


==Refueling==
==Refuelling==
; [[Station]]s
; [[Station]]s
Ship fuel can be replenished at any station that has a "Refuel" facility available. Stations that have the required facility can be found via the [[System Map]].
Ship fuel can be replenished at any station that has a "Refuel" facility available. Stations that have the required facility can be found via the [[System Map]].
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It is vital for the commander of any ship to plan a route in advance even with a fuel scoop.
It is vital for the commander of any ship to plan a route in advance even with a fuel scoop.


When a Commander's ship exhausts all of its fuel supplies, the Commander becomes stranded. In this case, the Commander could either contact a friend who could transfer fuel or choose to [[self-destruct]].
When a Commander's ship exhausts all of its fuel supplies, the Commander becomes stranded. In this case, the Commander could either contact an organisation/group or a friend who could transfer fuel, or choose to [[self-destruct]].


== Trivia ==
== Trivia ==
* Prior to version 1.1, fuel prices varied between ships for no apparent reason and larger ships had to pay up to 5000 CR per ton or more for fuel.
* Prior to version 1.1, fuel prices varied between ships for no apparent reason and larger ships had to pay up to 5,000 CR per ton or more for fuel.