System Colonisation: Difference between revisions

added tool info
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==Factions==
==Factions==
SC is seamlessly connected with the [[Background Simulation]] and with [[Powerplay]].<ref name=":4" />  Colonized systems can influence the political state of the game based on the facilities and Market Economies just like the established Bubble BGS.<ref name=":3" />
SC is seamlessly connected with the [[Background Simulation]] and [[Powerplay]].<ref name=":4" />  Colonized systems can influence the political state of the game based on the facilities and Market Economies just like the established Bubble BGS.<ref name=":3" />


During the first build in a Colonized system, the system only has the [[:Category:Factions|faction]] from which the colonisation claim was purchased;<ref name=":4" /> this allows the Commander to claim from a preferred faction so that it will be brought over to your system.<ref name=":5" /> The player will also automatically bring in their [[Squadrons|Squadron]]'s faction, so in this way the player can control two choices of the four initial factions (see below.) If a different [[Powerplay|Background Simulation]] faction conquers the system later, the Colonization Architect remains in control of the system development and resources.<ref name=":4" /> The Architect stays the same forever.<ref name=":6">[https://www.youtube.com/watch?v=8XopKY1VWyA Frontier Unwrapped 🎄 | Planet Coaster 2, Elite Dangerous news and more from Planet Zoo!] - 19 Dec 2024 - YouTube</ref>  
During the first build in a Colonized system, the system has only the [[:Category:Factions|faction]] from which the colonisation claim was purchased;<ref name=":4" /> this allows the Commander to claim from a preferred faction so that it will be brought over to your system.<ref name=":5" /> The player will also automatically bring in their [[Squadrons|Squadron]]'s faction, so in this way the player can control two choices of the four initial factions (see below). If a different [[Powerplay|Background Simulation]] faction conquers the system later, the [[System Architect]] remains in control of the system development and resources.<ref name=":4" /> The Architect stays the same forever.<ref name=":6">[https://www.youtube.com/watch?v=8XopKY1VWyA Frontier Unwrapped 🎄 | Planet Coaster 2, Elite Dangerous news and more from Planet Zoo!] - 19 Dec 2024 - YouTube</ref>  


The factions that appear when the System is first established are:
The factions that appear when the system is first established are:


* The controlling faction in the system where the architect placed the claim using a Contact
* The controlling faction in the system where the architect placed the claim using a Contact
* The second-placed faction in that system
* The second-placed faction in that system
* The faction associated with the architect's Squadron  
* The faction associated with the architect's Squadron  
* A random Anarchy faction from the claiming system   
* A random [[Anarchy]] faction from the claiming system   


The founding faction can lose influence in the system, because anyone can enter the system and participate in both BGS and Powerplay gameplay.<ref name=":5" />  
The founding faction can lose influence in the system, because anyone can enter the system and participate in both BGS and Powerplay gameplay.<ref name=":5" />