Cargo Scoop: Difference between revisions
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[[File:Cargo-Scoop-Type-7.png|thumb|300px|Cargo Scoop, Type-7]] | [[File:Cargo-Scoop-Type-7.png|thumb|300px|Cargo Scoop, Type-7]] | ||
The '''Cargo Scoop''' is a standard piece of equipment which is mounted to every [[Ships|ship]]. It allows for the collection of [[Cargo Canister]]s and other materials that are floating in space. Deploying the cargo scoop and targeting a valid scoopable object will cause the target hologram to be replaced with a scoop helper interface. A deployed cargo scoop will draw 0.60 MW of power from the ship's reactor - this value can be viewed in the power manage panel as "H1 Cargo Hatch". Once collected any canisters will be deposited into [[Cargo Rack]]s while raw materials will be deposited into a [[Refinery]]; if the corresponding module is not available (full or not installed) the target will not be collected. | The '''Cargo Scoop''' is a standard piece of equipment which is mounted to every [[Ships|ship]]. It allows for the collection of [[Cargo Canister]]s and other materials that are floating in space. Deploying the cargo scoop and targeting a valid scoopable object will cause the target hologram to be replaced with a scoop helper interface. A deployed cargo scoop will draw 0.60 MW of power from the ship's reactor - this value can be viewed in the power manage panel as "H1 Cargo Hatch". Once collected any canisters will be deposited into [[Cargo Rack]]s while raw materials will be deposited into a [[Refinery]]; if the corresponding module is not available (full or not installed) the target will not be collected. | ||
== | ==Usage== | ||
This module is a core module, meaning it cannot be removed from the owner of this module. To open the scoop, press Home or other corresponding you selected in the control setting. As mentioned, when open the hatch and target a canister, the target hologram will be replaced with a scoop helper interface. | |||
To scoop a cargo, make sure the scoop is open, target a canister. There is a canister icon on the interface. Centre the icon and set your speed to 40 m/s or lower. Canister is quite vulnerable, and a plunge to a canister will destroy them or severely damage them. The icon will getting bigger when you approach it. When you opened your scoop, set your speed to 40 m/s and centre the icon, continue to travel in straight line until the distance to the canister fall below 5m, which it will automatically scoop the canister. | |||
Cargo can be [[Jettison Cargo|jettisoned]] in the Inventory menu (press 4). Select a cargo and choose to jettison or abandon it, you can adjust how many cargo you need to jettison by press Page Right to increase number and Page Left to decrease. This feature works [[Normal Speed|normal space]] and [[Supercruise]]. Just simply choose to "jettison" this cargo will make the scoop eject the canister, and anyone collect this cargo will mark it as [[Stolen Goods|stolen]] and will be [[Bounty|fined]] if detected. Owner of this cargo will retain ownership when re-scoop it. Abandon this cargo will eject this cargo and no longer retain ownership. Anyone can collect this cargo without consequences and sell it on the shop. | |||
[[ | |||
== | ==See also == | ||
*[[Commodities]] for information on legal goods | |||
*[[Black Market]] for information on [[Illegal Goods|illegal]] or [[Stolen Goods|stolen]] goods | |||
*[[Miner]] | |||
*[[Trader]] | |||
*[[Smuggler]] | |||
*[[Pirate]] | |||
==Gallery == | |||
== Gallery == | |||
<gallery> | <gallery> | ||
Cargo-Scoop-and-Limpet.png|Cargo Scoop and limpet | Cargo-Scoop-and-Limpet.png|Cargo Scoop and limpet | ||
Revision as of 06:26, 24 May 2024
The Cargo Scoop is a standard piece of equipment which is mounted to every ship. It allows for the collection of Cargo Canisters and other materials that are floating in space. Deploying the cargo scoop and targeting a valid scoopable object will cause the target hologram to be replaced with a scoop helper interface. A deployed cargo scoop will draw 0.60 MW of power from the ship's reactor - this value can be viewed in the power manage panel as "H1 Cargo Hatch". Once collected any canisters will be deposited into Cargo Racks while raw materials will be deposited into a Refinery; if the corresponding module is not available (full or not installed) the target will not be collected.
Usage
This module is a core module, meaning it cannot be removed from the owner of this module. To open the scoop, press Home or other corresponding you selected in the control setting. As mentioned, when open the hatch and target a canister, the target hologram will be replaced with a scoop helper interface.
To scoop a cargo, make sure the scoop is open, target a canister. There is a canister icon on the interface. Centre the icon and set your speed to 40 m/s or lower. Canister is quite vulnerable, and a plunge to a canister will destroy them or severely damage them. The icon will getting bigger when you approach it. When you opened your scoop, set your speed to 40 m/s and centre the icon, continue to travel in straight line until the distance to the canister fall below 5m, which it will automatically scoop the canister.
Cargo can be jettisoned in the Inventory menu (press 4). Select a cargo and choose to jettison or abandon it, you can adjust how many cargo you need to jettison by press Page Right to increase number and Page Left to decrease. This feature works normal space and Supercruise. Just simply choose to "jettison" this cargo will make the scoop eject the canister, and anyone collect this cargo will mark it as stolen and will be fined if detected. Owner of this cargo will retain ownership when re-scoop it. Abandon this cargo will eject this cargo and no longer retain ownership. Anyone can collect this cargo without consequences and sell it on the shop.
See also
- Commodities for information on legal goods
- Black Market for information on illegal or stolen goods
- Miner
- Trader
- Smuggler
- Pirate
Gallery
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Cargo Scoop and limpet
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The inside of the Cargo Scoop on a Lakon Type 6
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Cargo Scoop, Type-7