System Colonisation: Difference between revisions
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'''System Colonisation''' is a mechanic that allows players to claim previously uninhabited [[Star system|star systems]], leading to free-form expansion in the [[galaxy]].<ref name=":1">[https://www.facebook.com/photo/?fbid=960279442800789 System Colonisation] - Elite Dangerous, Facebook Page - 30 October 2024</ref> While currently only available in the core systems, adoption of this feature has rapidly increased the number and reach of human inhabited systems across the [[Inner Orion Spur]]; [[Core Systems|The Bubble]] is no longer static.<ref name=":1" /> Once a commander completes the initial stages of a system colonisation effort, they become | '''System Colonisation''' is a mechanic that allows players to claim previously uninhabited [[Star system|star systems]], leading to free-form expansion in the [[galaxy]].<ref name=":1">[https://www.facebook.com/photo/?fbid=960279442800789 System Colonisation] - Elite Dangerous, Facebook Page - 30 October 2024</ref> While currently only available in the core systems, adoption of this feature has rapidly increased the number and reach of human inhabited systems across the [[Inner Orion Spur]]; [[Core Systems|The Bubble]] is no longer static.<ref name=":1" /> Once a commander completes the initial stages of a system colonisation effort, they become its [[System Architect]], allowing them to manage colonial development. | ||
Colonisation is a completely open process; it can be performed by a solo [[commander]], [[:Category:Player groups|group]] or [[Player Minor Faction|faction]].<ref name=":2" /> The beta version is currently playable, launched on 26 Feb 2025.<ref name=":7" /> | Colonisation is a completely open process; it can be performed by a solo [[commander]], [[:Category:Player groups|group]] or [[Player Minor Faction|faction]].<ref name=":2" /> The beta version is currently playable, launched on 26 Feb 2025.<ref name=":7" /> | ||