System Colonisation: Difference between revisions

Add info on how to produce CMM Composite and link to a market estimation tool. Remove obsolete information.
m Change formatting for better organization
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Commander Wartface has [https://forums.frontier.co.uk/threads/constructing-a-specific-economy.637363 posted research in the forums that looks useful].
Commander Wartface has [https://forums.frontier.co.uk/threads/constructing-a-specific-economy.637363 posted research in the forums that looks useful].


==== How To Get CMM Composite ====
=== How To Get CMM Composite ===
If you want your system to generate [[CMM Composite]], you'll need to set up one of the following:   
If you want your system to generate [[CMM Composite]], you'll need to set up one of the following:   


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For a long discussion on this, see [https://forums.frontier.co.uk/threads/requirements-to-produce-cmm-composites.637152/ this post in the forums].
For a long discussion on this, see [https://forums.frontier.co.uk/threads/requirements-to-produce-cmm-composites.637152/ this post in the forums].


==== Estimate Market Production ====
=== Estimate Market Production ===
If you calculate the weights of the various economies (including weak links) for a port, you can [https://cdb.sotl.org.uk/specialisation/hybrid use this tool to get an estimate] of the supply & demand ratios between commodities.  Positive values indicate the market should sell the commodity, and negative values indicate market imports.  For instance, my featureless Rocky body with a Planetary Civilian Outpost has economies of Refinery + 1.4, Agriculture + 0.25, Military + 0.25, High Tech + 0.1, and Industry + 0.05.  Entering those numbers into the tool, it tells me the "normal" ratio of CMM Composite at the Civilian Outpost is 27.9.  This means I should have plenty of CMM Composite available for other facility construction.  (Note: Every time you recalculate the economy, you'll need to reselect the number of items to show.)   
If you calculate the weights of the various economies (including weak links) for a port, you can [https://cdb.sotl.org.uk/specialisation/hybrid use this tool to get an estimate] of the supply & demand ratios between commodities.  Positive values indicate the market should sell the commodity, and negative values indicate market imports.  For instance, my featureless Rocky body with a Planetary Civilian Outpost has economies of Refinery + 1.4, Agriculture + 0.25, Military + 0.25, High Tech + 0.1, and Industry + 0.05.  Entering those numbers into the tool, it tells me the "normal" ratio of CMM Composite at the Civilian Outpost is 27.9.  This means I should have plenty of CMM Composite available for other facility construction.  (Note: Every time you recalculate the economy, you'll need to reselect the number of items to show.)   


==Government Type==
=== Government Type ===
In that same [https://www.youtube.com/watch?v=Ptbm36DMl9Y video], [https://www.youtube.com/@Astyrrean Mechan] suggests the government type of the faction that controls the port also affects the market: if a government type lists a commodity as illegal, it won't be available in the market.
In that same [https://www.youtube.com/watch?v=Ptbm36DMl9Y video], [https://www.youtube.com/@Astyrrean Mechan] suggests the government type of the faction that controls the port also affects the market: if a government type lists a commodity as illegal, it won't be available in the market.


==== Further official information ====
=== Further official information ===
An anarchy system has reduced security.<ref name=":5" />
An anarchy system has reduced security.<ref name=":5" />