System Colonisation: Difference between revisions

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== Claim ==
The player must find an unpopulated system within 10 light years and claim it.<ref name=":4">[https://www.dpss.space/colonisation New Colonisation Mechanic First Look] - DPPS - 27 November 3310</ref> The player must purchase a claim with [[credits]] from a Colonisation Contact (CC).<ref name=":4" /> The CC is in a populated system in [[Core Systems|The Bubble]].<ref name=":4" /> A Colonisation Beacon must be deployed in that system within 24 hours.<ref name=":4" /> If this is not done within 24the hourstime limit then the claim is revoked.<ref name=":4" /> A primary [[starport]] can be selected and placed in a pre-determined location.<ref name=":4" />
 
Then a [[System Colonisation Ship|Colonisation Ship]] (CS) arrives in the system.<ref name=":4" /> It is bigger than a [[Drake-Class Carrier]].<ref name=":2">[https://www.twitch.tv/videos/2289337034 Frontier Unlocked #10] - Twitch - 30 October 2024</ref> The player must deliver a list of items to the CS which depends on the type of starport.<ref name=":4" /> It is a hub to work on in the system.<ref name=":2" /> Logistics is of key importance to transport [[materials]] into the system to build a starport.<ref name=":3">[https://www.polygon.com/pc/473158/elite-dangerous-colonization-expansion-bubble Elite Dangerous will let players colonize the Milky Way in 2025] - Polygon - 31 Oct 2024</ref> Then the starport will appear in partial construction and be finished after a weekly server tick.<ref name=":4" /> If it's not done within the time limit then all progress is lost.<ref name=":4" />