System Colonisation: Difference between revisions

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A player who owns or claims a system is called a System Architect. This can be done by an individual [[commander]] or a group. The System Colonisation Ship is around the size of a [[Station|space station]].<ref name=":2">[https://www.twitch.tv/videos/2289337034 Frontier Unlocked #10] - Twitch - 27 October 2024</ref>
A player who owns or claims a system is called a System Architect. This can be done by an individual [[commander]] or a group. The System Colonisation Ship is around the size of a [[Station|space station]].<ref name=":2">[https://www.twitch.tv/videos/2289337034 Frontier Unlocked #10] - Twitch - 27 October 2024</ref>


The player must find a system within a certain distance and claim it as your own. Then establish and build a starport (space depot) in that system. Once that's built, you can expand the system, you have direct influence in placing existing assets, starport, planet ports, settlements. There's a plethora of tools to work with. The facility types that you put down will dictate the economy in that system.<ref name=":2" />
The player must find a system within a certain distance and claim it as your own. Then establish and build a starport (space depot) in that system. Logistics is of key importance to transport materials into the system to build the starport.<ref name=":3">[https://www.polygon.com/pc/473158/elite-dangerous-colonization-expansion-bubble Elite Dangerous will let players colonize the Milky Way in 2025] - Polygon - 31 Oct 2024</ref>
 
Once that's built, you can expand the system, you have direct influence in placing existing assets, starport, planet ports, settlements and other facilities.<ref name=":3" /> There's a plethora of tools to work with. The facility types that you put down will dictate the economy in that system.<ref name=":2" /> This determines the economic output such as high-tech or agribusiness.<ref name=":3" />


You can own more than 1 star system. The primary starport in 1 system must be completed before you can claim another system. You could build basic systems and daisy chain your way towards your favorite system. You can make it your home as the main system.<ref name=":2" />  
You can own more than 1 star system. The primary starport in 1 system must be completed before you can claim another system. You could build basic systems and daisy chain your way towards your favorite system. You can make it your home as the main system.<ref name=":2" />  


SC is connected to [[Powerplay|Powerplay 2]] and the [[Stellar Forge]]. While colonising a system you can push your chosen [[:Category:Power|Power]] into that system. Expand your powers influence and create new systems, civilizations for the Power. Each system has an associated value. Every system is unique to some extend which will be represented in system colonisation. This can influence your system of choice.<ref name=":2" />  
SC is connected to [[Powerplay|Powerplay 2]] and the [[Stellar Forge]]. While colonising a system you can push your chosen [[:Category:Power|Power]] into that system. Expand your powers influence and create new systems, civilizations for the Power. Each system has an associated value. Every system is unique to some extend which will be represented in system colonisation. This can influence your system of choice.<ref name=":2" /> Built-up systems can influence the political state of the game based on the constructions.<ref name=":3" />  


Expanding [[Core Systems|The Bubble]], can have a galaxy wide effect. For example new trade routes for [[Trader|traders]], new hubs for [[Explorer|explorers]] that you can use as a home base before going into deep space.<ref name=":2" />  
Expanding [[Core Systems|The Bubble]], can have a galaxy wide effect. For example new trade routes for [[Trader|traders]], new hubs for [[Explorer|explorers]] that you can use as a home base before going into deep space.<ref name=":2" />