Icons legend/Ship Status Indicators: Difference between revisions

Clarified mass lock effects, Shield Generator Attack, Hazardous Substance Detected effect.
Added <includeonly> 'Open section as separate page' link. | Fixed Table badly wrapping around thumb. | Fixed excess <p>s in table cells.
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[[File:WeaponSpeacialEffectIcon.png|thumb|298x248|Ship status indicators]]
[[File:WeaponSpeacialEffectIcon.png|thumb|298x248|Ship status indicators]]
When the player's ship, or the ship that the player has currently targeted, takes certain types of damage (whether from a modified or standard weapon) the ship HUD will indicate this via the display of weapon effect icons shown below the relevant schematic for the affected ship.


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<p style="padding-bottom: 110px">When the player's ship, or the ship that the player has currently targeted, takes certain types of damage (whether from a modified or standard weapon) the ship HUD will indicate this via the display of weapon effect icons shown below the relevant schematic for the affected ship.</p>
<includeonly><br/>[[Icons_legend/Ship_Status_Indicators|Open section as separate page]]</includeonly>
 
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! scope="col" |Icon
! scope="col" |Icon
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|[[File:Malfunction.svg|20x20px]]
|[[File:Malfunction.svg|20x20px]]
| Malfunction
| Malfunction
|A module will malfunction, regardless of the module's health.  
|A module will malfunction, regardless of the module's health.<br/>- <b>Yellow icon:</b> a low chance that a malfunction will occur.<br/>- <b>Red icon:</b> a malfunction becomes active. The Red icon is visible while receiving continuous weapon fire.
YELLOW ICON: a low chance that a malfunction will occur.  
 
RED ICON: a malfunction becomes active. The Red icon is visible while receiving continuous weapon fire.
|[[Scramble Spectrum]], [[Pulse Disruptor]]
|[[Scramble Spectrum]], [[Pulse Disruptor]]
|-
|-
|[[File:Mass-locked.svg|20x20px]]
|[[File:Mass-locked.svg|20x20px]]
|Mass Locked
|Mass Locked
|Increases [[Supercruise]] [[Frame Shift Drive|FSD]] charge time from the default 5 seconds to over 1 minute.
|Increases [[Supercruise]] [[Frame Shift Drive|FSD]] charge time from the default 5 seconds to over 1 minute.<br/>This does not affect System Jump [[Frame Shift Drive|FSD]] charge time.
This does not affect System Jump [[Frame Shift Drive|FSD]] charge time.
|[[Mass Lock Munitions|Mass Lock Munition]]
|[[Mass Lock Munitions|Mass Lock Munition]]
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|-