Operations: Difference between revisions

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NPCs and their properties, like access level, are to an extent randomly generated. In some instances of the same Operation some gear may not be required to finish the objectives, while in other instances it will be. For example in Operation [[Operations#Biohazard Takedown|Biohazard Takedown]] an NPC with level 3 access may randomly appears, and if it's profile is cloned by one of the players Maveric suit is not required anymore to force-open doors to complete the mission. It is still advised to always bring all required gear anyway to not soft lock yourself.
NPCs and their properties, like access level, are to an extent randomly generated. In some instances of the same Operation some gear may not be required to finish the objectives, while in other instances it will be. For example in Operation [[Operations#Biohazard Takedown|Biohazard Takedown]] an NPC with level 3 access may randomly appears, and if it's profile is cloned by one of the players Maveric suit is not required anymore to force-open doors to complete the mission. It is still advised to always bring all required gear anyway to not soft lock yourself.


For Operations with on-foot parts, having one of 3-4 team members in [[Maverick Suit|Maveric suit]] is always beneficial. There are always locked cabinets with [[Category:Consumables|consumables]], and in some Operations locked doors.  
For Operations with on-foot parts, having one of 3-4 team members in [[Maverick Suit|Maveric suit]] is always beneficial. There are always locked cabinets with [[Consumables]], and in some Operations optional locked doors.  


For the same reason, it is good idea for all team members to bring maximum amount of [[E-Breach|E-breach]] hacking devices, to force-open locked crates with [[Category:Consumables|consumables]]. There is no downside as all NPCs are always hostile anyway and don't care about carried contraband. E-Breaches have to be manually added to backpack though, even on respawn after death.
For the same reason, it is good idea for all team members to bring maximum amount of [[E-Breach|E-breach]] hacking devices, to force-open locked crates with [[Consumables]]. There is no downside as all NPCs are always hostile anyway and don't care about carried contraband. E-Breaches have to be manually added to backpack though, even on respawn after death.


== Rewards ==
== Rewards ==