Nomad: Difference between revisions

SLVInfobox
added some numbers found in-game; small typo fixes
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|type          = Ship-Launched Vessel
|type          = Ship-Launched Vessel
|cost          =  
|cost          =  
|expansion    =  
|expansion    =Odyssey
|hangar        = [[Mk I Vessel Hanger]]
|hangar        = [[Mk I Vessel Hanger]]
[[Mk II Vessel Hangar]]
[[Mk II Vessel Hangar]]
|dimensions    =  
|dimensions    =14.51 m × 11.07 m × 4.38 m
|armour        =  
|armour        =81
|shields      =  
|shields      =60
|pitch        =  
|pitch        =  
|yaw          =  
|yaw          =  
|roll          =  
|roll          =  
|topspeed      =  
|topspeed      =255
|boostspeed    =  
|boostspeed    =302
|utility      =  
|utility      =2
|weapons      =  
|weapons      =2
|arx=16,520}}
|arx=16,520}}


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==Overview==
==Overview==
The compact design makes it highly maneuverable to easily explore planetary terrain.<ref name=":3">[https://forums.frontier.co.uk/threads/elite-dangerous-nomad-release-trailer.647911/ Elite Dangerous | Nomad Release Trailer] - 26 June 2026 - Elite Dangerous Forum</ref> The skids and small landing footprint enable it to easily land on rough terrain near places for [[Exobiologist|exobiology]].<ref name=":0" /><ref name=":3" /> The MK II Biological Scanner enables the detection of biological signals from the cockpit.<ref name=":3" /> It has nimble thrusters and a rapid spool-up capability.<ref name=":3" /> The vessel doesn't have an [[Frame Shift Drive|FSD]]. The main ship stays in orbit or can be dismissed via the ship menu.   
The compact design makes it highly maneuverable to easily explore planetary terrain.<ref name=":3">[https://forums.frontier.co.uk/threads/elite-dangerous-nomad-release-trailer.647911/ Elite Dangerous | Nomad Release Trailer] - 26 June 2026 - Elite Dangerous Forum</ref> The skids and small landing footprint enable it to easily land on rough terrain near places for [[Exobiologist|exobiology]].<ref name=":0" /><ref name=":3" /> The Mk II Biological Scanner enables the detection of biological signals from the cockpit.<ref name=":3" /> It has nimble thrusters and a rapid spool-up capability.<ref name=":3" /> The vessel doesn't have an [[Frame Shift Drive|FSD]]. The main ship stays in orbit or can be dismissed via the ship menu.   


The Nomad has 2 gull-wing doors on the sides and 1 ramp at the rear of the interior. This enables fast disembarking and re-entry.<ref name=":3" /> It cannot transport other players. It cannot dock at a starport or outpost.   
The Nomad has 2 gull-wing doors on the sides and 1 ramp at the rear of the interior. This enables fast disembarking and re-entry.<ref name=":3" /> It cannot transport other players. It cannot dock at a [[starport]] or [[outpost]].   


Nomad purchased via an early access ARX bundle has infinite redeploys. If bought for credits it will have a limited number of redeploys before requiring to be restocked at a market.   
Nomad purchased via an early access ARX bundle has infinite redeploys. If bought for credits it will have a limited number of redeploys before requiring to be restocked at a market.   
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* Imperial Cutter (Class 5-7)
* Imperial Cutter (Class 5-7)
* Keelback (Class 5)
* Keelback (Class 5)
* Krait MkII (Class 5-6)
* Krait Mk II (Class 5-6)
* Panther Clipper Mk II (Class 5-7)
* Panther Clipper Mk II (Class 5-7)
* Type-9 Heavy (Class 5-7)
* Type-9 Heavy (Class 5-7)
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* This is the first flyable vessel with a ship interior. You can seamlessly walk between the exterior and interior when landed.
* This is the first flyable vessel with a ship interior. You can seamlessly walk between the exterior and interior when landed.
* The main ship can be dismissed via the in-game menu so the nomad is untethered.
* The main ship can be dismissed via the in-game menu so the Nomad is untethered.
* You can launch the ship in orbit of a planet, but traveling to the surface takes a long time.
* You can launch the ship in orbit of a planet, but traveling to the surface takes a long time.