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Boost Speed: Difference between revisions

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→Boost Energy: Finished table of energy and PD for boost
→Boost Energy: added column with engineered values
Line 15: Line 15:
!Ship
!Ship
!Energy needed to boost
!Energy needed to boost
!Minimum mass unengineered distributor
!Minimum mass unengineered distributor to boost
!Minimum mass distributor to boost with G5 Engine Focused and Cluster Capacitors
|-
|-
|Adder
|Adder
|9MJ
|9MJ
|2D
|2D
|1D
|-
|-
|Alliance Challenger
|Alliance Challenger
|19MJ
|19MJ
|5D
|5D
|2D
|-
|-
|Alliance Chieftain
|Alliance Chieftain
|19MJ
|19MJ
|5D
|5D
|2D
|-
|-
|Alliance Crusader
|Alliance Crusader
|19MJ
|19MJ
|5D
|5D
|2D
|-
|-
|Anaconda
|Anaconda
|27MJ
|27MJ
|5A
|5A
|4D
|-
|-
|Asp Explorer
|Asp Explorer
|13MJ
|13MJ
|3D
|3D
|1D
|-
|-
|Asp Scout
|Asp Scout
|13MJ
|13MJ
|3D
|3D
|1D
|-
|-
|Beluga Liner
|Beluga Liner
|20MJ
|20MJ
|5D
|5D
|2D
|-
|-
|Cobra MkIII
|Cobra MkIII
|10MJ
|10MJ
|2D
|2D
|1D
|-
|-
|Cobra MkIV
|Cobra MkIV
|10MJ
|10MJ
|2D
|2D
|1D
|-
|-
|Diamondback Explorer
|Diamondback Explorer
|13MJ
|13MJ
|3D
|3D
|1D
|-
|-
|Diamondback Scout
|Diamondback Scout
|10MJ
|10MJ
|2D
|2D
|1D
|-
|-
|Dolphin
|Dolphin
|10MJ
|10MJ
|2D
|2D
|1D
|-
|-
|Eagle
|Eagle
|8MJ
|8MJ
|1D
|1D
|1D
|-
|-
Line 76: Line 91:
|19MJ
|19MJ
|5D
|5D
|2D
|-
|-
|Federal Corvette
|Federal Corvette
|27MJ
|27MJ
|5A
|5A
|4D
|-
|-
|Federal Dropship
|Federal Dropship
|19MJ
|19MJ
|5D
|5D
|2D
|-
|-
|Federal Gunship
|Federal Gunship
|23MJ
|23MJ
|6D
|6D
|3D
|-
|-
|Fer-de-Lance
|Fer-de-Lance
|19MJ
|19MJ
|5D
|5D
|2D
|-
|-
|Hauler
|Hauler
|8MJ
|8MJ
|1D
|1D
|1D
|-
|-
Line 100: Line 121:
|20MJ
|20MJ
|5D
|5D
|2D
|-
|-
|Imperial Courier
|Imperial Courier
|10MJ
|10MJ
|2D
|2D
|1D
|-
|-
|Imperial Cutter
|Imperial Cutter
|23MJ
|23MJ
|6D
|6D
|3D
|-
|-
|Imperial Eagle
|Imperial Eagle
|8MJ
|8MJ
|1D
|1D
|1D
|-
|-
Line 116: Line 141:
|11MJ
|11MJ
|2D
|2D
|1D
|-
|-
|Krait MkII
|Krait MkII
|14MJ
|14MJ
|3D
|3D
|1D
|-
|-
|Krait Phantom
|Krait Phantom
|14MJ
|14MJ
|3D
|3D
|1D
|-
|-
|Mamba
|Mamba
|18MJ
|18MJ
|5D
|5D
|2D
|-
|-
|Orca
|Orca
|17MJ
|17MJ
|4D
|4D
|2D
|-
|-
|Python
|Python
|23MJ
|23MJ
|6D
|6D
|3D
|-
|-
|Sidewinder
|Sidewinder
|8MJ
|8MJ
|1D
|1D
|1D
|-
|-
Line 144: Line 176:
|20MJ
|20MJ
|5D
|5D
|2D
|-
|-
|Type-6 Transporter
|Type-6 Transporter
|11MJ
|11MJ
|2D
|2D
|1D
|-
|-
|Type-7 Transporter
|Type-7 Transporter
|11MJ
|11MJ
|2D
|2D
|1D
|-
|-
|Type-9 Heavy
|Type-9 Heavy
|20MJ
|20MJ
|5D
|5D
|2D
|-
|-
|Viper MkIII
|Viper MkIII
|11MJ
|11MJ
|2D
|2D
|1D
|-
|-
|Viper MkIV
|Viper MkIV
|11MJ
|11MJ
|2D
|2D
|1D
|-
|-
|Vulture
|Vulture
|16MJ
|16MJ
|3B
|4D
|2D
|}
|}



Revision as of 00:31, 24 January 2020

File:Chieftain-Boost-Speed.png
Chieftain boost

Boost Speed is the speed that a ship travels when the boost function is activated (Default "Tab" or "B" on Xbox). When activating boost the ship's thrusters are pushed past their normal capabilities which provides extra speed and maneuverability.

Overview

Boost can only be activated in normal space when there is enough energy in the ships Engine capacitor and generates heat upon activation. Boost speeds vary from ship to ship and range from 200 m/s to 460 m/s with non-Engineered Thrusters. Upgrading the Power Distributor can allow for more frequent boosts, while upgrading Thrusters allows for a higher boost speed.

Boosting is very useful in combat and when used correctly can provide a significant edge. Activating a boost and quickly turning with Flight Assist Off can allow a pilot to change the direction they're facing. Spamming boost can allow a player to move faster than usual and possibly outrun attackers or catch up with prey; this tactic works better with some ships more than others. For example, while the Viper MkIII has the fastest normal speed, the Cobra MkIII can move faster when constantly activating boost. Be aware that boosting into or out of starports is exceedingly risky and can lead to fatal collisions.

The automatic deceleration after the boost is managed by the on-board Flight Assist.

Boost Energy

The amount of energy required to boost is a fixed amount per ship. If a given distributor does not have sufficient capacity, it will not be possible to boost even with a full capacitor.

Ship Energy needed to boost Minimum mass unengineered distributor to boost Minimum mass distributor to boost with G5 Engine Focused and Cluster Capacitors
Adder 9MJ 2D 1D
Alliance Challenger 19MJ 5D 2D
Alliance Chieftain 19MJ 5D 2D
Alliance Crusader 19MJ 5D 2D
Anaconda 27MJ 5A 4D
Asp Explorer 13MJ 3D 1D
Asp Scout 13MJ 3D 1D
Beluga Liner 20MJ 5D 2D
Cobra MkIII 10MJ 2D 1D
Cobra MkIV 10MJ 2D 1D
Diamondback Explorer 13MJ 3D 1D
Diamondback Scout 10MJ 2D 1D
Dolphin 10MJ 2D 1D
Eagle 8MJ 1D 1D
Federal Assault Ship 19MJ 5D 2D
Federal Corvette 27MJ 5A 4D
Federal Dropship 19MJ 5D 2D
Federal Gunship 23MJ 6D 3D
Fer-de-Lance 19MJ 5D 2D
Hauler 8MJ 1D 1D
Imperial Clipper 20MJ 5D 2D
Imperial Courier 10MJ 2D 1D
Imperial Cutter 23MJ 6D 3D
Imperial Eagle 8MJ 1D 1D
Keelback 11MJ 2D 1D
Krait MkII 14MJ 3D 1D
Krait Phantom 14MJ 3D 1D
Mamba 18MJ 5D 2D
Orca 17MJ 4D 2D
Python 23MJ 6D 3D
Sidewinder 8MJ 1D 1D
Type-10 Defender 20MJ 5D 2D
Type-6 Transporter 11MJ 2D 1D
Type-7 Transporter 11MJ 2D 1D
Type-9 Heavy 20MJ 5D 2D
Viper MkIII 11MJ 2D 1D
Viper MkIV 11MJ 2D 1D
Vulture 16MJ 4D 2D

Notes