Bulkheads: Difference between revisions

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[[File:Bulkheads.png|thumb|220x220px|Bulkheads outfitting icon]]
[[File:Bulkheads.png|thumb|220x220px|Bulkheads outfitting icon]]
{{Quote|Standard protection against all types of attack.|In-game description}}All ships in Elite use '''Bulkheads''' to protect their hulls, making them the main form of defense. Heavier Bulkheads offer better protection at the cost of mass and ship value, i.e. Credits.
{{Quote|Standard protection against all types of attack.|In-game description}}All ships in Elite use '''bulkheads''' to protect their hulls. This is your main form of defense should your shields fail. There are three general types of bulkheads, in increasing order of protection:
* [[Lightweight Alloys|Lightweight Alloy]]
* [[Reinforced Alloys|Reinforced Alloy]]
* [[Military Grade Composite]]
The more heavily armoured bulkheads are also heavier. These will affect ship handling by increasing the overall mass; maneuverability, speed and jump-range are negatively affected as a result. Bulkhead upgrades will also increase a ship's resistance to damage received from collisions.


Values that determine hull protection are hull points and damage-type specific resistances: thermal, kinetic and explosive. In Addition there is [[hull hardness]] determined by ship model which can not be changed in any way. There are five different bulkheads available for every ship:
General types of bulkheads will increase the base health of your ship.<ref>https://forums.frontier.co.uk/showthread.php?t=170205&page=7&p=2700937#post2700937</ref>
* Free [[Lightweight Alloys|Lightweight Alloys]] equipped by default to every ship, offering some hull points.
* Cheap [[Reinforced Alloys|Reinforced Alloys]] offering more hull points.
* Moderately priced [[Military Grade Alloys|Military Grade Alloys]] offering the maximum amount of hull points.
* Expensive [[Mirrored Surface Composite]] offering the maximum amount of hull points with better thermal resistance, mainly at the cost of lower kinetic resistance.
* Expensive [[Reactive Surface Composite]] offering the maximum amount of hull Points with better explosive and kinetic resistance, at the cost of lower thermal resistance.


Bulkheads are available for purchase at Outfitting. However, no bulkheads will be available to purchase for a particular ship if it is not also sold at that location's shipyard.
In addition, there are two types of specialty bulkheads:
* [[Mirrored Surface Composite]], for protecting against energy weapons
* [[Reactive Surface Composite]], for protecting against projectile and missile weapons.
Specialty bulkheads will increase the base health of your ship, but also change the percentage of damage taken from specific types of damage, including damage done to modules.<ref>https://forums.frontier.co.uk/showthread.php?t=170205&page=7&p=2700937#post2700937</ref>


== Specifications ==
Hull strength is used to determine the chance of weapons penetrating the hull and hitting a module in the projectile's path. The more damaged a hull is, the higher the chance of weapons penetrating the hull. A more heavily armored ship therefore takes less module damage through penetrating hits, but is equally vulnerable to direct module hits as a ship with less armor.<ref>https://forums.frontier.co.uk/showthread.php?t=170205&page=7&p=2700937#post2700937</ref>
 
Bulkheads are available for purchase at outfitters throughout civilized space. However, no bulkheads will be available to purchase for a particular ship if it is not also sold at that location's shipyard.
 
=== Stats ===
{| class="article-table"
{| class="article-table"
!Class and Rating
|
!
|Hull boost
!Hull Point boost
|Kinetic resistance
!Kinetic resistance
|Thermal resistance
!Thermal resistance
|Explosive resistance
!Explosive resistance
|-
|-
|1C
|Lighweight alloy
|Lighweight alloy
|<nowiki>+80%</nowiki>
|<nowiki>+80%</nowiki>
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|<nowiki>-40%</nowiki>
|<nowiki>-40%</nowiki>
|-
|-
|1C
|Reinforced alloy
|Reinforced alloy
|<nowiki>+152%</nowiki>
|<nowiki>+152%</nowiki>
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|<nowiki>-40%</nowiki>
|<nowiki>-40%</nowiki>
|-
|-
|1C
|Military grade composite
|Military grade composite
|<nowiki>+250%</nowiki>
|<nowiki>+250%</nowiki>
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|<nowiki>-40%</nowiki>
|<nowiki>-40%</nowiki>
|-
|-
|1C
|Mirrored surface composite
|Mirrored surface composite
|<nowiki>+250%</nowiki>
|<nowiki>+250%</nowiki>
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|<nowiki>-50%</nowiki>
|<nowiki>-50%</nowiki>
|-
|-
|1C
|Reactive surface composite
|Reactive surface composite
|<nowiki>+250%</nowiki>
|<nowiki>+250%</nowiki>