Content update history: Difference between revisions
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Trading, Commodities Market | Trading, Commodities Market | ||
Bounty Hunting | Bounty Hunting | ||
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NPC Faction: Federation, Independent | NPC Faction: Federation, Independent | ||
space background from real galaxy data | space background from real galaxy data | ||
|Eagle | |Eagle | ||
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|Game range radius of 21 LY, around 50 systems | |Game range radius of 21 LY, around 50 systems | ||
USS Spawn when Supercruise | USS Spawn when Supercruise | ||
Event scenarios | Event scenarios | ||
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System map | System map | ||
wear and tear and repair | wear and tear and repair | ||
| Line 134: | Line 132: | ||
|2400 Systems | |2400 Systems | ||
Player-driven interdiction | Player-driven interdiction | ||
own multiple ships | own multiple ships | ||
| Line 144: | Line 141: | ||
Fuel scooping | Fuel scooping | ||
Asteroid mining | Asteroid mining | ||
|Viper | |Viper | ||
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|Permits for systems and regions | |Permits for systems and regions | ||
Major faction Missions | Major faction Missions | ||
new mission templates | new mission templates | ||
| Line 207: | Line 204: | ||
|1:1 scale Galaxy (diameter 100,000 LY) | |1:1 scale Galaxy (diameter 100,000 LY) | ||
NPC factions | NPC factions | ||
Trading and Smuggling, Bounty Hunting and Piracy, Exploration, Mining | Trading and Smuggling, Bounty Hunting and Piracy, Exploration, Mining | ||
3 Game Modes (Solo, Private Game and Open) | 3 Game Modes (Solo, Private Game and Open) | ||
|Adder, Anaconda, Asp Explorer, Cobra Mk III, Eagle, Federal Dropship, Hauler, Imperial Clipper, Orca, Python, Sidewinder, Type-6 Transporter, Type-7 Transporter, Type-9 Heavy, Viper MK III | |Adder, Anaconda, Asp Explorer, Cobra Mk III, Eagle, Federal Dropship, Hauler, Imperial Clipper, Orca, Python, Sidewinder, Type-6 Transporter, Type-7 Transporter, Type-9 Heavy, Viper MK III | ||
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|Community Goal | |Community Goal | ||
Route planning extend to 1,000 LY | Route planning extend to 1,000 LY | ||
planet city lights | planet city lights | ||
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reputation and rank lock mission | reputation and rank lock mission | ||
spawn interdicting NPC according to mission difficulty | spawn interdicting NPC according to mission difficulty | ||
Mining Mission | Mining Mission | ||
Low and high RES | Low and high RES | ||
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|HAZ Type RES | |HAZ Type RES | ||
Compromised Nav Beacon | Compromised Nav Beacon | ||
Legal Salvage Mission | Legal Salvage Mission | ||
CQC | CQC | ||
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|Mission: Crashed Ship, multistage, assassination | |Mission: Crashed Ship, multistage, assassination | ||
new event: Salvage, crashed ship, deep space salvage, Distress Call | new event: Salvage, crashed ship, deep space salvage, Distress Call | ||
zero atmosphere planet landing | zero atmosphere planet landing | ||
5 types Surface Port | 5 types Surface Port | ||
Planetary Gameplay (exploration, fighting hovering drone, scan or hacking terminal) | Planetary Gameplay (exploration, fighting hovering drone, scan or hacking terminal) | ||
Synthesis | Synthesis | ||
|SRV: Scarab; ASPS, Viper4, Federal Corvette, Imperial Cutter, Keelback, Imperial Fighter (CQC)Total 31 Playable Ships | |SRV: Scarab; ASPS, Viper4, Federal Corvette, Imperial Cutter, Keelback, Imperial Fighter (CQC)Total 31 Playable Ships | ||
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|Engineering with random stat outcome | |Engineering with random stat outcome | ||
ATC voice | ATC voice | ||
more mission templates | more mission templates | ||
galaxy map: bookmark, Increased filter options | galaxy map: bookmark, Increased filter options | ||
surface POIs | surface POIs | ||
material | material | ||
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|Ship Launch Fighter and NPC Crew | |Ship Launch Fighter and NPC Crew | ||
new Passenger Mission | new Passenger Mission | ||
Yuri Grom joined PowerPlay | Yuri Grom joined PowerPlay | ||
Shipyard: Ship and Module Transfer, remote ship selling | Shipyard: Ship and Module Transfer, remote ship selling | ||
star ejection | star ejection | ||
capital shipdock | capital shipdock | ||
Training Tutorial Scenarios | Training Tutorial Scenarios | ||
|Beluga Liner; SLF: F-63 Condor, Imperial Fighter, Taipan | |Beluga Liner; SLF: F-63 Condor, Imperial Fighter, Taipan | ||
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|Holo-Me customization | |Holo-Me customization | ||
Multi-Crew | Multi-Crew | ||
Camera Suite | Camera Suite | ||
Megaship | Megaship | ||
Pirate NPC demand cargo | Pirate NPC demand cargo | ||
Ship naming and ID customization | Ship naming and ID customization | ||
Asteroid base stations | Asteroid base stations | ||
New challenge scenarios | New challenge scenarios | ||
|Dolphin (total 35 ships now) | |Dolphin (total 35 ships now) | ||
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Pilot Federation Bounty | Pilot Federation Bounty | ||
no more expiration for Fine and Bounty | no more expiration for Fine and Bounty | ||
more facilities added in Colonia region | more facilities added in Colonia region | ||
Starport added in Pleiades region | Starport added in Pleiades region | ||
Route planning extend to 20,000 LY and include Neutron Boost | Route planning extend to 20,000 LY and include Neutron Boost | ||
S&R Contact added | S&R Contact added | ||
mission distance in system | mission distance in system | ||
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|Crime and punishment overhaul: Notoriety, Detention Megaship, ATC NPC security force | |Crime and punishment overhaul: Notoriety, Detention Megaship, ATC NPC security force | ||
Powerplay Bounty | Powerplay Bounty | ||
Wing Mission | Wing Mission | ||
Mission Depot for delivery mission | Mission Depot for delivery mission | ||
Engineering: no more RNG when Engineering, self select experimental effect, Engineer Workshop for remote enginnering | Engineering: no more RNG when Engineering, self select experimental effect, Engineer Workshop for remote enginnering | ||
Galnet Audio | Galnet Audio | ||
Megaship interaction | Megaship interaction | ||
Interstellar Factor | Interstellar Factor | ||
export and import price in Starmap | export and import price in Starmap | ||
Material Trader, Tech Broker | Material Trader, Tech Broker | ||
Target Ignore for collector limpet and refinery | Target Ignore for collector limpet and refinery | ||
|Chieftain, add seat for Keelback | |Chieftain, add seat for Keelback | ||
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|new Wing Mission | |new Wing Mission | ||
Space installation interaction | Space installation interaction | ||
escape pod interaction in destroyed Megaship | escape pod interaction in destroyed Megaship | ||
Surrender at Local Authority | Surrender at Local Authority | ||
Notoriety decrease when docking | Notoriety decrease when docking | ||
|Challenger, Krait Mk2 | |Challenger, Krait Mk2 | ||
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|economic, security and Happiness stat in BGS | |economic, security and Happiness stat in BGS | ||
Megaship move weekly | Megaship move weekly | ||
Orrery in system map | Orrery in system map | ||
Codex | Codex | ||
Squadron creation | Squadron creation | ||
Core mining | Core mining | ||
|Krait Phantom, Mamba | |Krait Phantom, Mamba | ||
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Game tip when loading | Game tip when loading | ||
Starter Area in Dromi system | Starter Area in Dromi system | ||
Pilot handbook in Codex | Pilot handbook in Codex | ||
Flight Assistance: Auto Dock/Launch, Hyperspace De-throttle | Flight Assistance: Auto Dock/Launch, Hyperspace De-throttle | ||
Plot Route shown at External Panel (panel 1) | Plot Route shown at External Panel (panel 1) | ||
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|First Person Gameplay | |First Person Gameplay | ||
On-foot Tutorial for Odyssey | On-foot Tutorial for Odyssey | ||
9 new personnel equipment Engineers | 9 new personnel equipment Engineers | ||
Odyssey Settlement | Odyssey Settlement | ||
On-foot mission | On-foot mission | ||
Apex Interstellar Transport | Apex Interstellar Transport | ||
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|Wells class megaship walkable; Emote | |Wells class megaship walkable; Emote | ||
Settlement NPC interaction mission | Settlement NPC interaction mission | ||
on foot courier and smuggle mission | on foot courier and smuggle mission | ||
|Add 4th seat for 4 players crew: Alliance Crusader, Anaconda, Beluga, Federal Corvette, Imperial Cutter, Type9 and Type10 | |Add 4th seat for 4 players crew: Alliance Crusader, Anaconda, Beluga, Federal Corvette, Imperial Cutter, Type9 and Type10 | ||
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|8 Thargoid Titans attack bubble, Second Thargoid War | |8 Thargoid Titans attack bubble, Second Thargoid War | ||
4.0 live and 3.8 legacy separatation | 4.0 live and 3.8 legacy separatation | ||
Thargoid Maelstrom and on-foot gameplay | Thargoid Maelstrom and on-foot gameplay | ||
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|Vista Genomics and Pioneer Supply added to Squadron Carrier | |Vista Genomics and Pioneer Supply added to Squadron Carrier | ||
eliminate economies 'cannibalize' each other via market links, resulted in limited or zero goods available at commodity market | eliminate economies 'cannibalize' each other via market links, resulted in limited or zero goods available at commodity market | ||
Squadron member increase from 500 to 600 | Squadron member increase from 500 to 600 | ||
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|Bar added to Squadron Carrier | |Bar added to Squadron Carrier | ||
Squadron privacy changes | Squadron privacy changes | ||
Carrier balance accessible via Squadron Bank, members able to contribute directly to the account | Carrier balance accessible via Squadron Bank, members able to contribute directly to the account | ||
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|Cancel or demolition building in Colonization system | |Cancel or demolition building in Colonization system | ||
Show require material in Starmap or system map | Show require material in Starmap or system map | ||
Organic Sampler range increase to 750m | Organic Sampler range increase to 750m | ||
Improved onfoot tutorial (Added marker to Ship Vendor when arriving at Chamberlain’s Rest to guide players to the next step of the tutorials) | Improved onfoot tutorial (Added marker to Ship Vendor when arriving at Chamberlain’s Rest to guide players to the next step of the tutorials) | ||
500 ARX to change CMDR name | 500 ARX to change CMDR name | ||
|Type 11 | |Type 11 | ||