Multi-cannon: Difference between revisions

added note on class 4 multi-cannons difference between listed rate of fire (shots/sec in game display) and projectiles fired per second (number of projectiles per shot is listed as 2 in game)
Line 26: Line 26:
! ROF
! ROF
! DPS
! DPS
!
! Thermal<br>Load
! Thermal<br>Load
! Ammo<br>Clip Size
! Ammo<br>Clip Size
Line 31: Line 32:
! Value<br>(CR)
! Value<br>(CR)
|-
|-
| 1 || F || 2.00 || A || 0.280 || Fixed || Kinetic || 2 || A || 8.0 /s || 3 || 1 || 90 || 2,100 || 9,500
| 1 || F || 2.00 || A || 0.280 || Fixed || Kinetic || 2 || A || 8.0 /s || 3  
||| 1 || 90 || 2,100 || 9,500
|-
|-
| 1 || G || 2.00 || A || 0.370 || Gimbal || Kinetic || 2 || A || 8.5 /s || 3 || 1 || 90 || 2,100 || 14,250
| 1 || G || 2.00 || A || 0.370 || Gimbal || Kinetic || 2 || A || 8.5 /s || 3  
||| 1 || 90 || 2,100 || 14,250
|-
|-
| 1 || G || 2.00 || A || 0.260 || Turret || Kinetic || 0 <sup style="color: yellow">[1]</sup> || A || 6.0 /s || 2 || 1 || 90 || 2,100 || 81,600
| 1 || G || 2.00 || A || 0.260 || Turret || Kinetic || 0 <sup style="color: yellow">[1]</sup> || A || 6.0 /s || 2  
||| 1 || 90 || 2,100 || 81,600
|-
|-
| 2 || E || 4.00 || A || 0.460 || Fixed || Kinetic || 2 || A || 7.0 /s || 4 || 1 || 90 || 2,100 || 38,000
| 2 || E || 4.00 || A || 0.460 || Fixed || Kinetic || 2 || A || 7.0 /s || 4  
||| 1 || 90 || 2,100 || 38,000
|-
|-
| 2 || F || 4.00 || A || 0.640 || Gimbal || Kinetic || 2 || A || 7.5 /s || 4 || 1 || 90 || 2,100 || 57,000
| 2 || F || 4.00 || A || 0.640 || Gimbal || Kinetic || 2 || A || 7.5 /s || 4  
||| 1 || 90 || 2,100 || 57,000
|-
|-
| 2 || F || 4.00 || A || 0.500 || Turret || Kinetic || 2 || A || 5.3 /s || 3 || 1 || 90 || 2,100 || 1,292,800
| 2 || F || 4.00 || A || 0.500 || Turret || Kinetic || 2 || A || 5.3 /s || 3  
||| 1 || 90 || 2,100 || 1,292,800
|-
|3
|C
|8
|A
|0.6400
|Fixed
|Kinetic
|3
|A
|5.9
/s
|20.8
|
|
|
|
|
|-
|3
|C
|8
|A
|0.970
|Gimbal
|Kinetic
|3
|A
|6.7
/s
|18.9
|
|
|
|
|
|-
|4
|A
|16
|A
|0.730
|Fixed
|Kinetic
|4
|A
|3
/s
|24.5
|
|
|
|
|
|-
|4
|A
|16
|A
|1.370
|Gimbal
|Kinetic
|4
|A
|3.4
/s
|23.3
|
|
|
|
|
|}
|}
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an "out of 10" scale thus the values for these sections should be assumed as approximations.
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an "out of 10" scale thus the values for these sections should be assumed as approximations.