Multi-cannon: Difference between revisions
changed my error on ammunition price. |
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{{quote|Rapid Fire, small calibre projectile weapon...|In-Game Description}} | {{quote|Rapid Fire, small calibre projectile weapon...|In-Game Description}} | ||
[[File: | [[File:Class_2_Multi-Cannon_Concept_Art.jpg|thumb|Class 2 Multi-Cannon Concept Art]] | ||
A multi-cannon is mounted on one of your ship's hardpoints and needs assigning to a fire group before it can be used. These weapons are projectile based and use actual ammunition, which needs replenishing when depleted. Multi-cannons consume less power than energy weapons and as a result, give off less heat. These weapons generally have a longer range than their energy counterparts. They fire from a magazine which automatically reloads when empty. Each multi-cannon that's been mounted, and is active, has its own pool of ammunition to supply it. | A multi-cannon is mounted on one of your ship's hardpoints and needs assigning to a fire group before it can be used. These weapons are projectile based and use actual ammunition, which needs replenishing when depleted. Multi-cannons consume less power than energy weapons and as a result, give off less heat. These weapons generally have a longer range than their energy counterparts. They fire from a magazine which automatically reloads when empty. Each multi-cannon that's been mounted, and is active, has its own pool of ammunition to supply it. | ||
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! Mass (T) | ! Mass (T) | ||
! Integrity | ! Integrity | ||
! Power<br>Draw | ! Power<br />Draw | ||
! Weapon<br>Mode | ! Weapon<br />Mode | ||
! Damage<br>Type | ! Damage<br />Type | ||
! Damage | ! Damage | ||
! Armour<br>Penetration | ! Armour<br />Penetration | ||
! ROF | ! ROF | ||
! DPS | ! DPS | ||
! Thermal<br>Load | ! Thermal<br />Load | ||
! Ammo<br>Clip Size | ! Ammo<br />Clip Size | ||
! Ammo<br>Maximum | ! Ammo<br />Maximum | ||
! Value (CR) | ! Value (CR) | ||
|- | |- | ||
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| 2,100 | | 2,100 | ||
| 1,292,800 | | 1,292,800 | ||
|} | |} | ||
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an "out of 10" scale thus the values for these sections should be assumed as approximations. | * Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an "out of 10" scale thus the values for these sections should be assumed as approximations. | ||
: <sup style="color: yellow">[1]</sup> Displayed in game as 0/10 bars - may mean that damage is very low compared to other weapons?. <sup>(Version 1.01)</sup> | : <sup style="color: yellow">[1]</sup> Displayed in game as 0/10 bars - may mean that damage is very low compared to other weapons?. <sup>(Version 1.01)</sup> | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||