Railgun: Difference between revisions

updated information on damage output based on personal testing.
corrected charge time estimate.
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A '''Railgun''' is a very powerful electromagnetic projectile weapon. It requires a large amount of power to use it, compared to other weapons, but can cause a devastating amount of damage to the target. This weapon has a high heat signature when used.  
A '''Railgun''' is a very powerful electromagnetic projectile weapon. It requires a large amount of power to use it, compared to other weapons, but can cause a devastating amount of damage to the target. This weapon has a high heat signature when used.  


Railguns are available as fixed mounted only weapons and they take about an eighth of a second to charge and fire, thus it can be very difficult to hit specific ship subsystems. However, their exceptional penetration allows them to hit subsystems even if punching through the wrong side of a hull in most cases. The effective damage of this weapon varies considerably based on shot placement, but generally they do either high damage to a ship's subsystem or hull.
Railguns are available as fixed mounted only weapons and they take about half of a second to charge and fire, thus it can be very difficult to hit specific ship subsystems. However, their exceptional penetration allows them to hit subsystems even if punching through the wrong side of a hull in most cases. The effective damage of this weapon varies considerably based on shot placement, but generally they do either high damage to a ship's subsystem or hull.


==Munitions==
==Munitions==