Railgun: Difference between revisions

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! Class
! Class
! Rating
! Rating
! Mass (T)
! Mass<br>(T)
! Integrity
! Integrity
! Power<br />Draw
! Power<br>Draw
! Weapon<br />Mode
! Weapon<br>Mode
! Damage<br />Type
! Damage<br>Type
! Damage
! Damage
! Armour<br />Penetration
! Armor<br>Pen
! ROF
! ROF
! DPS
! DPS
! Thermal<br />Load
! Thermal<br>Load
! Ammo<br />Clip Size
! Ammo<br>Clip Size
! Ammo<br />Maximum
! Ammo<br>Maximum
! Value (CR)
! Value<br>(CR)
|-
|-
| 1
| 1 || D || 2.00 || A || 1.150 || Fixed || Thermic Kinetic || 6 || A || 0.6 /s || 4 || 3 || 1 || 30 || 51,600
| D
| 2.00
| A
| 1.150
| Fixed
| Thermic Kinetic
| 6
| A
| 0.6 /s
| 4
| 7
| 1
| 30
| 51,600
|-
|-
| 2
| 2 || B || 4.00 || A || 1.630 || Fixed || Thermic Kinetic || 7 || A || 0.5 /s || 4 || 5 || 1 || 30 || 412,800
| B
| 4.00
| A
| 1.630
| Fixed
| Thermic Kinetic
| 7
| A
| 0.5 /s
| 4
| 10
| 1
| 30
| 412,800
|}
|}
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an "out of 10" scale thus the values for these sections should be assumed as approximations.
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an "out of 10" scale thus the values for these sections should be assumed as approximations.