System Architect: Difference between revisions
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Revision as of 13:00, 2 January 2025
Template:Work-in-progress Template:RoleInfobox
The System Architect is a career that involves system colonisation to develop and utilize a star system.
Overview
The architect owns 1 or more star systems and develops it by placing facilities such as a starport, planet ports and settlements. The facilities determine the economy type such as high tech or agribusiness. You can create new civilizations and expand a Power's influence.
Facilities
List of facilities (to be determined):
| Facility | Type | Economy | Location | Cost | Notes |
|---|---|---|---|---|---|
| Planetary Outpost | Surface port | Planet, moon | |||
| Planetary Port | Surface port | Planet, moon | |||
| Settlement | Agriculture | Planet, moon | |||
| Biological | Planet, moon | ||||
| Command Centre | Command Centre | Planet, moon | |||
| Extraction | Planet, moon | ||||
| Habitat | Planet, moon | ||||
| Industrial | Planet, moon | ||||
| Power Centre | Power Centre | Planet, moon | |||
| Research | Planet, moon | ||||
| Storage | Planet, moon | ||||
| Coriolis | Starport | Space | |||
| Orbis | Starport | Space | |||
| Ocellus | Starport | Space | |||
| Capital Ship Docks | Station | Space | |||
| Outpost | Station | Space | |||
| Asteroid Base | Station | Space | |||
| Installation | Station | Space | |||
| Carrier Construction Dock | Station | Space |
Colonial development
A player becomes a system architect after an empty star system is claimed by building a primary starport.[1] There can be only 1 architect per system.[1] That person stays the architect forever.[1] It requires lots of commodities to expand a colony.[1] There are no upkeep costs.[1] Facilities such as settlements and outposts, determine the economy in the system.[2] This affects the trade within and between systems. A player can be the architect of countless systems.[1] If you move on to another system then the BGS takes over.[1] Previous colonies stay the same, but you can return to develop it further.[1]
Development
The System Architect career will be added in Q1 2025. It includes developing planetary bodies with tenuous atmospheres thus it requires the ED: Odyssey expansion.