Thargoid Hunter: Difference between revisions

Added notes to scythe entry in table. Added notes about Scythe's "hatch breaker limpets". Added note that Scythes doesn't use shields
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|Zero
|Zero
|Unknown
|Unknown
|Appears to deploy smaller vessels dedicated to picking up Escape Pods
|Appears to deploy smaller vessels dedicated to picking up Escape Pods, becomes aggressive when detects any in Player's cargo hold.
Appears to hyperdict and interdict Players with Escape Pods onboard
|[[File:Hunter Scythe.png|thumb]]
|[[File:Hunter Scythe.png|thumb]]
|}
|}
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=== Capabilities ===
=== Capabilities ===
Much like Interceptor and [[Scout]] class ships, Hunters have been observed both emerging from [[Hyperspace]] and Interdicting human ships from [[supercruise]]. So far this has been witnessed around Maelstroms and systems actively under Thargoid Invasion.
Much like Interceptor and [[Scout]] class ships, Hunters have been observed both emerging from [[Hyperspace]] and Interdicting human ships from [[supercruise]]. So far this has been witnessed around Maelstroms and systems actively under Thargoid Invasion or Control.
 
Scythe variant is equipped with vessels similar to Human hatch breaker limpets in function. Hunter uses them against unshielded Human ships with escape pods onboard, causing cargo jettison.


Following their appearance outside Maelstrom systems, it has been confirmed Hunters are capable of generating a field that degrades nearby [[Guardian]] technology (including Guardian-Human hybrid modules), similar to the pulse produced by the Orthrus class Interceptor. This field can quickly render Guardian-hybrid weapons inoperable, making it advisable to equip Human AX weapons during encounters.
Following their appearance outside Maelstrom systems, it has been confirmed Hunters are capable of generating a field that degrades nearby [[Guardian]] technology (including Guardian-Human hybrid modules), similar to the pulse produced by the Orthrus class Interceptor. This field can quickly render Guardian-hybrid weapons inoperable, making it advisable to equip Human AX weapons during encounters.
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=== Vulnerabilities ===
=== Vulnerabilities ===
[[File:Thargoid Hunter Glaive 2.jpg|thumb|Glaive near a gas giant]]
[[File:Thargoid Hunter Glaive 2.jpg|thumb|Glaive near a gas giant]]
The Hunter is a relatively weak vessel, with [[AX Multi-cannon|Enhanced AX Multi-cannons]] being sufficient to take one down. However, the Hunter will immediately start with its shield up, and will regenerate it rapidly when using lightning. It is quite weak to the Thargoid Seed Mines found in the vicinity of the Titan and one to two detonations within range can kill an unshielded Hunter with ease.
The Hunter is a relatively weak vessel, with [[AX Multi-cannon|Enhanced AX Multi-cannons]] being sufficient to take one down. However, the Hunter will immediately start with its shield up, and will regenerate it rapidly when using lightning. It is quite weak to the Thargoid Seed Mines found in the vicinity of the Titan and one to two detonations within range can kill an unshielded Hunter with ease. Scythe variant is even weaker and do not use shields.


=== Combat Tactics ===
=== Combat Tactics ===