Elite Dangerous: Difference between revisions
→Player Roles: added paragraph about Vehicles and updated the roles links to pages |
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In order to allow each player to explore each role they are able to own multiple ships. Every ship can be customised to fill a certain role. Unused ships are stored in station hangars and can be retrieved by returning to that station at any time. It can also be delivered to a station near your location, as long as it has a shipyard. | In order to allow each player to explore each role they are able to own multiple ships. Every ship can be customised to fill a certain role. Unused ships are stored in station hangars and can be retrieved by returning to that station at any time. It can also be delivered to a station near your location, as long as it has a shipyard. | ||
=== Exploring === | |||
[[File:Star-System-View-Asp-SRV.png|thumb|250px|Star system view]] | |||
'''Explorers''' have the opportunity to earn income and gain reputation by making pioneering jumps into unexplored [[Star system|star systems]], and gathering data on [[planets]], [[stars]] and other points of interest within systems. Exploration data can be sold at the [[Universal Cartographics]] tab of [[Starport]] Services. The first player who sells information about a celestial body will be credited in-game with a "Discovered By" tag on the [[Galaxy Map]]. | |||
=== Trading === | === Trading === | ||
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[[Atmospheric Landings]] will be added with a series of major updates in the future. | [[Atmospheric Landings]] will be added with a series of major updates in the future. | ||
==Customization== | ==Customization== | ||
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The [[Hardpoint|hardpoints]] on a ship can be stowed or deployed. Other players in your vicinity who have their weapons stowed will show up on your scanner with a square symbol. This changes to a triangle when their weapons are deployed. NPC ships have solid squares/triangles. Real players (CMDRs) symbols are hollow. | The [[Hardpoint|hardpoints]] on a ship can be stowed or deployed. Other players in your vicinity who have their weapons stowed will show up on your scanner with a square symbol. This changes to a triangle when their weapons are deployed. NPC ships have solid squares/triangles. Real players (CMDRs) symbols are hollow. | ||
== Vehicles == | |||
[[File:SRV-Scarab-Driving-Planet.png|thumb|250px|SRV Scarab drives on a planet]] | |||
The first available vehicle is the [[SRV]] [[Scarab]]. It allows pilots to drive on planetary surfaces. It's also used for mining [[materials]]. The [[Planetary Vehicle Hangar]] module provides a hangar space on-board a ship to carry and repair an SRV. It's equipped with a [[Wave Scanner]] which is an unidirectional long-range forward facing scanner that detects a variety of vehicles and points of interest. | |||
==Realistic Astrophysics and Scale== | ==Realistic Astrophysics and Scale== | ||
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== Lore == | == Lore == | ||
[[File:Emerald-Planet-in-Cemiess.png|250px|thumb|Emerald in the Cemiess system]] | |||
This is a lore summary from the [[Elite Dangerous Role Playing Game|EDRPG]] about the galaxy of Elite Dangerous: | This is a lore summary from the [[Elite Dangerous Role Playing Game|EDRPG]] about the galaxy of Elite Dangerous: | ||