Hauler: Difference between revisions
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This craft is also good for exploration; with its relatively long jump range when geared for exploring (28.55LY), not only is it affordable for early [[explorer]]s, but many explorers actively prefer it even when they can afford a more expensive craft. Low overhead in terms of purchase price, [[outfitting]], [[fuel]], maintenance, and even insurance, means high profit. If used correctly, this ship can allow new pilots to turn a large profit quickly. | This craft is also good for exploration; with its relatively long jump range when geared for exploring (28.55LY), not only is it affordable for early [[explorer]]s, but many explorers actively prefer it even when they can afford a more expensive craft. Low overhead in terms of purchase price, [[outfitting]], [[fuel]], maintenance, and even insurance, means high profit. If used correctly, this ship can allow new pilots to turn a large profit quickly. | ||
Haulers most notable issue is that it is only slightly less expensive than the [[Adder]], which can carry more cargo than the Hauler while also being capable of defending itself and is also much more capable of performing a wide variety of roles. As such, some pilots may choose to ignore the Hauler and go straight for the Adder. | |||
The small weapon hardpoint is located under the nose of the ship. | The small weapon hardpoint is located under the nose of the ship. | ||