Station: Difference between revisions

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[[File:Azeban-City-Coriolis-Station.png|thumb|300px|A Cobra MkIII approaching a Coriolis station]]
[[File:Azeban-City-Coriolis-Station.png|thumb|300px|A Cobra MkIII approaching a Coriolis station]]
'''Stations''' are built in space to provide living space for [[humans]] and they are specialized to produce certain [[goods]]. [[Ships]] can dock to gain access to station services. The services include accepting [[missions]], [[Passenger Carrier|passenger contracts]], buying or [[outfitting]] ships, clearing and collecting [[bounty|bounties]], paying [[fine]]s, refueling, repairs, [[trader|trading]] (legally and illegally), and hiring [[:Category:Crew|crew]]. Stations are equipped with defence systems to deal with criminals and [[smuggler]]s. [[Defence Turrets]] are very lethal and can destroy small-sized ships ([[Hauler]], [[Cobra]]) in a few seconds.
'''Stations''' are habitable structures for [[humans]] in space. They are specialized to produce certain [[goods]]. [[Ships]] can dock to gain access to station services. The services include accepting [[missions]], [[Passenger Carrier|passenger contracts]], buying or [[outfitting]] ships, clearing and collecting [[bounty|bounties]], paying [[fine]]s, refueling, repairs, [[trader|trading]] (legally and illegally), and hiring [[:Category:Crew|crew]]. Stations are equipped with defence systems to deal with criminals and [[smuggler]]s. [[Defence Turrets]] are very lethal and can destroy small-sized ships ([[Hauler]], [[Cobra]]) in a few seconds.


Some stations rotate to provide centripetal force to simulate [[gravity]] for the people aboard. The exterior appearance of a station is an accurate depiction of its specialized economic output, although there are several variants of each model. For example, towns and farms are clearly visible in agricultural hubs of [[Orbis]] models.
Some stations rotate to provide centripetal force to simulate [[gravity]] for the people aboard. The exterior and interior appearance of a station depicts its specialized economic output. Tthere are several variants of each model. For example, towns and farms are visible in agricultural hubs of [[Orbis]] models.


The amount and quality of available services at a station varies. Under certain extreme conditions, such as when a large quantity of [[Thargoid Sensor]]s or [[Thargoid Probe|Probes]] has been sold on a station's [[black market]], causes most or all services (e.g. refueling), to be disabled. Two station types, [[Capital Ship Dock]]s and [[Installation]]s, offer no docking facilities nor services.
The amount and quality of available services at a station varies. Under certain extreme conditions, such as when a large quantity of [[Thargoid Sensor]]s or [[Thargoid Probe|Probes]] has been sold on a station's [[black market]], causes most or all services (e.g. refueling), to be disabled. Two station types, [[Capital Ship Dock]]s and [[Installation]]s, offer no docking facilities nor services.
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[[File:Asteroid Base interior.png|thumb|200px|Asteroid Base (e.g. Mitzi's Den, Runo)]]
[[File:Asteroid Base interior.png|thumb|200px|Asteroid Base (e.g. Mitzi's Den, Runo)]]


There are six station interior designs for Coriolis, Ocellus, and Orbis stations: Standard, Wealthy, Tourism, Refinery, Tech, and Agriculture. A station's interior is determined by its star system's type, economy, and population. Asteroid Bases are a fourth type of station that always have the same specific interior.
There are six station interior types for Coriolis, Ocellus, and Orbis stations: Standard, Wealthy, Tourism, Refinery, Tech, and Agriculture. A station's interior is determined by its star system's type, economy, and population. Asteroid Bases are a fourth station type that always have the same interior.


===Docking===
===Docking===