Elite Dangerous: Odyssey: Difference between revisions

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To facilitate footfall activities, players must make use of new footfall-specific equipment types: [[suits]], and handheld weapons and tools.
 
There are four different suit models, each optimized for a different type of activity. The basic [[Remlok Suit]] used by pilots is the least versatile and resilient of the four, but is safe enough for venturing out of the ship. Upgraded suits include the Remlok Maverick, designed for scavenging, the Supratech Artemis, designed for exploration, and the Manticore Dominator, designed for combat. All suits possess shields and life support systems which are maintained by a battery with a finite charge; the player can adjust the power distribution for these systems. lastlyLastly, suits can be cosmetically customized with different [[Livery|skins]].<ref name=":7" />
 
Handheld weapons and tools allow the player battle other players and NPC or defensive emplacements, and interact with the enviroment. TheWeapon corporationstypes [[Kinematicinclude Armaments]],assault [[Manticore]]rifles, androcket [[Takada]]launchers, eachshotguns, specializesniper in handheld weapons that fire a certain type of projectile. Kinematic Armaments weapons fire kinetic rounds (effective againstrifles, unshieldedsubmachine targets)guns, Takada weapons fire lasers (effective against shields)pistols, and Manticoregrenades. weaponsThe firefirst plasmaweapon roundsthat (veryplayers effectivereceive againstis alla targets,pistol.<ref but slowname="QAwep">[https://forums.frontier.co.uk/threads/elite-moving)dangerous-odyssey-q-a-weapons.566058/ WeaponFrontier modelsForums: includeElite assaultDangerous: rifles,Odyssey rocketQ&A launchers,- shotguns, sniper rifles, and pistols.Weapons]</ref> Tools include the [[field sampler]], which is used to take samples of species of flora that can be sold to [[Vista Genomics]], and a laser cutter that can open panels and carve new pathways inside settlement buildings.
 
The corporations [[Kinematic Armaments]], [[Manticore]], and [[Takada]] each specialize in handheld weapons that fire a certain type of projectile. Kinematic Armaments weapons fire kinetic rounds (effective against unshielded targets), Takada weapons fire lasers (effective against shields), and Manticore weapons fire plasma rounds (very effective against all targets, but slow-moving). In addition, rocket launchers and grenades are explosive weapons that are especially effective against ships and SRVs.<ref name="QAwep" />
 
All handheld weapons possess an aim-down-sight function. They can also be modified with a number of attachments, such as scopes, but replacing one attachment with another results in the loss of the old attachment. Players can own multiple copies of the same weapon, but can only carry a limited number of weapons when disembarking from their ships. Weapons have finite ammunition which can be replenished with pickups found in the field. Players can drop ammunition and grenades for other players in their instance to pick up if desired.<ref name="QAwep" />
 
Several new [[Engineers]] offer their services in modifying suits and handheld weapons.<ref name=":7" />