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{{Upcoming}}
{{Quote|Disembark, Commander, and leave your mark
[[File:Elite-Dangerous-Odyssey_Key-Art.png|thumb|300px|Elite Dangerous: Odyssey key art]]
'''Elite Dangerous: Odyssey''' is the second paid expansion for ''[[Elite Dangerous]]''. [[Frontier Developments]] has described it as the biggest update yet and a defining moment in the history of the game.<ref name=":5" /> It has been in active development since August 2018, and was officially announced on June 3, 2020.<ref name="Odyssey">[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-announcement.546389/ Frontier Forums: Elite Dangerous: Odyssey Announcement]</ref>
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''Odyssey'' was originally scheduled to release in December 2020 on all platforms, but was delayed to early 2021 due to the [[wikipedia:COVID-19 pandemic in the United Kingdom|COVID-19 pandemic]].<ref name="Delay1">[https://forums.frontier.co.uk/threads/community-update-01-05.543730/ Frontier Forums: Community Update (01/05)]</ref> It was then delayed a second time as COVID-19 restrictions in the United Kingdom were renewed, and is currently scheduled to release in late spring 2021 for PC and autumn for Xbox and PlayStation.<ref name="Delay2">[https://forums.frontier.co.uk/threads/odyssey-update-2021.563138/ Frontier Forums: Odyssey Update 2021]</ref>
==
The landmark feature of ''Odyssey'' is the addition of the ability to [[Space Legs|explore planets on foot]]. This is permitted not only on all non-atmospheric landable planets, but ''Odyssey'' also [[Atmospheric Landings|opens planets with tenuous or thin atmospheres for landings]] for the first time, increasing the number of available landable bodies in the game by over 20%. Footfall activities require a [[Suits|suit]] to protect the player from the hostile environment, but some planets are so inhospitable that players cannot disembark from their ships even if their ships are able to land.<ref>[https://www.pcgamer.com/amp/frontier-talks-about-elites-new-on-foot-exploration-update-odyssey/ Frontier talks about Elite's new on-foot exploration update, Odyssey]
▲Disembark, Commander, and leave your mark on the galaxy in Elite Dangerous: Odyssey. Explore distant worlds on foot and expand the frontier of known space. Be the first to step out onto countless unique planets as you discover land untouched since time began. Elite Dangerous: Odyssey invites you to become a true pioneer.<ref name=":0">[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-announcement.546389/ Elite Dangerous: Odyssey Announcement]</ref>
The first player to make footfall on a planet will receive the "First Footfall" credit on the [[System Map]]. First Footfall can only be claimed on planets in systems with 0 population; inhabited systems have already been explored at some point in the ''Elite Dangerous'' universe's 1300-year history of interstellar exploration, and thus First Footfall credit in those systems is already claimed. Unlike the "First Discovered" and "First Mapped" credits, First Footfall is recorded immediately upon a player dismebarking on a previously unclaimed body, and does not require selling scan data to [[Universal Cartographics]].<ref name="Footfall" />
Millions of older planets have refreshed visuals with new levels of detail. Each sunset feels unique with a new algorithm that factors in the composition of the planetary atmosphere, the color, distance of the nearby stars, and other variables. New living creatures are distributed across the galaxy based on complex, in-fiction rules and logic. These biologicals (flora and vegetation) can be located from orbit. The player can then land to sample their genomes, and return to a starport and exchange those discoveries for credits and buy upgrades. Player names are permanently attached to the things they discover.<ref name=":3">[https://www.polygon.com/2020/8/18/21372562/elite-dangerous-odyssey-expansion-details-one-giant-leap-interview Elite: Dangerous expansion aims to give players their own 'Neil Armstrong moment']</ref>
''Odyssey'' also introduces a multi-layered tactical environment in which [[commander]]s (on foot), [[SRV]]s, and [[ship|ships]] can engage in combat with each other simultaneously. With [[Multicrew]], multiple commanders aboard the same ship can deploy on foot, in an SRV, and in a [[Ship-Launched Fighters|Ship-Launched Fighter]] all at the same time. Ship weapons cannot target commanders because they are too small to target, but commanders can use certain handheld weapons to target ships. SRVs can damage commanders by running over them, but ships cannot ram commanders.<ref name="SV Q&A" />
===
[[Starport]]s, orbital [[Outpost]]s, [[Asteroid Base]]s, and [[Surface Port#Planetary Port|Planetary Ports]] are home to new [[social hub]]s, areas where players can meet with each other, take on missions, purchase equipment and ships, exchange or sell certain commodities, and redeem discoveries. All social hubs provide access to seven different vendors, each offering a unique service. Players can even travel from one social hub to another without the need for a ship via [[Apex Interstellar Transport]].<ref name=":7">[https://www.polygon.com/features/2020/9/29/21493772/elite-dangerous-odyssey-paid-dlc-preview-release-date-price Polygon: New expansion for Elite Dangerous will add tens of thousands of locations to the game]</ref><ref>[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-the-road-to-odyssey-part-2-forging-your-path.555410/ Frontier Forums: Elite Dangerous: Odyssey | The Road To Odyssey Part 2 - Forging Your Path]</ref><ref name=":6">[https://forums.frontier.co.uk/threads/odyssey-update-on-vr-and-ship-interiors.554223/ Odyssey: Update on VR and Ship Interiors]</ref>
===
To facilitate footfall activities, players must make use of new footfall-specific equipment types: [[suits]], and handheld weapons and tools.
There are four different suit models, each optimized for a different type of activity. The basic [[Remlok Suit]] used by pilots is the least versatile and resilient of the four, but is safe enough for venturing out of the ship. Upgraded suits include the Remlok Maverick, designed for scavenging, the Supratech Artemis, designed for exploration, and the Manticore Dominator, designed for combat. All suits possess shields and life support systems which are maintained by a battery with a finite charge; the player can adjust the power distribution for these systems. lastly, suits can be cosmetically customized with different [[Livery|skins]].<ref name=":7" />
Handheld weapons and tools allow the player battle other players and NPC or defensive emplacements, and interact with the enviroment. The corporations [[Kinematic Armaments]], [[Manticore]], and [[Takada]] each specialize in handheld weapons that fire a certain type of projectile. Kinematic Armaments weapons fire kinetic rounds (effective against unshielded targets), Takada weapons fire lasers (effective against shields), and Manticore weapons fire plasma rounds (very effective against all targets, but slow-moving). Weapon models include assault rifles, rocket launchers, shotguns, sniper rifles, and pistols. Tools include the [[field sampler]], which is used to take samples of species of flora that can be sold to [[Vista Genomics]], and a laser cutter that can open panels and carve new pathways inside settlement buildings.
Several new [[Engineers]] offer their services in modifying suits and handheld weapons.<ref name=":7" />
[[Settlement#Odyssey Settlements|Settlements]] gain an expanded range of functionality in ''Odyssey'', as well as new layouts. The type of settlement determines everything from its layout, the kind of NPCs present, the range of available activities and missions, and what items can be retrieved or stolen. The interiors of settlement buildings have breathable atmospheres, which means players will not draw on their suit's life support while indoors. Players can interact with the local NPCs peacefully, such as through trade, or violently, such as by eliminating NPCs loyal to a hostile faction or engaging in piracy.<ref name=":4">[https://twinfinite.net/2020/08/elite-dangerous-odyssey-interview/ Elite Dangerous Interview: Devs Detail Upcoming Odyssey Expansion]</ref><ref name=":7" />
While Elite Dangerous: Odyssey is a paid expansion, we're happy to confirm that yes, this expansion will absolutely be included in the [[Lifetime Expansion Pass]] for free.<ref name=":2" />▼
Settlements can be found in one of nine different states, which further determine its contents. If a player attacks a populated settlement, the controlling minor faction will a limited number of dispatch reinforcements. A player who massacres an entire settlement and manages to defeat all reinforcements will face severe consequences. Depopulated settlements will repopulate over time. Anti-ship defences also make aerial attacks on settlements risky unless players on the ground disable those defences first. Players can also deactivate a settlement's power plant, which can unlock restricted areas that are normally sealed.<ref>[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-q-a-settlements.563342/ Frontier Forums: Elite Dangerous: Odyssey Q&A - Settlements]</ref>
== Features ==▼
===
The [[Stellar Forge]] has been upgraded with terrains and terrain materials of various different types and scales which are deterministically selected and blended together depending on the Stellar Forge (SF) driven properties of that planet.
▲* Multi-layered, tactical environment with commanders (on foot), [[SRV]]s and [[ship|ships]].<ref>[https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-q-a-ships-and-vehicles.564230/ Frontier Forums: Elite Dangerous: Odyssey Q&A - Ships and Vehicles]</ref>
▲=== Leaks ===
▲* Atmospheric landings
In the leak, Elite Dangerous' NewEra/Odyssey was code named "Watson". It matches the promo image filename "ed_watson_announce_gleam_1920-jpg" of the Odyssey/OverclockersUK competition post (June 2020).<ref>https://www.reddit.com/r/EliteDangerous/comments/gxx6qk/seeming_confirmation_that_the_leak_was_about/</ref>▼
▲The [[Stellar Forge]] has been upgraded with terrains and terrain materials of various different types and scales which are deterministically selected and blended together depending on the Stellar Forge (SF) driven properties of that planet. Landable planets are classified between rocky, icy, rocky ice, high metal content and metal rich depending on what emerges from the SF, but their terrains are dependent on those simulation values more than these discrete titles. Terrain shapes, styles, and combinations are mixed together, meaning there is a lot of variation within these classes.<ref name=":8">https://forums.frontier.co.uk/threads/new-odyssey-article-more-on-planet-generation.562834/#post-8891009</ref><ref name=":9">https://issuu.com/bizmediauk/docs/mcv964_jan21_digital</ref>
Across a planet there is now a large scale mask processed which determines different zones of types of terrain based. The mask depends on things like how gravitationally stressed the planet is, the crust thickness and if the planet is, or has been, tectonically active. These zones mask out further subzones of terrain and material types, and follow the flow patterns laid out by the layer above it, creating a seamless landscape across the planet.<ref name=":8" /><ref name=":9" />
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On June 3, 2020, less than a week before the release of the [[Fleet Carriers Update]], a trailer for the expansion containing in-engine pre-alpha footage and revealing its name as ''Elite Dangerous: Odyssey'' was accidentally uploaded to the official ''Elite Dangerous'' YouTube channel. Although the trailer was swiftly removed, copies of it were captured and uploaded by fans, and Frontier Developments eventually decided to advance their announcement plans and reveal ''Odyssey'' the same day.<ref name="Odyssey" />
*''Elite Dangerous: Odyssey'' will not feature VR compatibility in footfall-related activities at launch. There are currently no definite plans to bring VR to ''Odyssey'', but it has not been ruled out.<ref name=":2">https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-announcement.546389/page-63#post-8495906</ref><ref>https://uploadvr.com/elite-dangerous-odyssey-wont-have-vr-support-at-launch/</ref> VR remains available when piloting a ship.<ref name=":6" />
*Contrary to alleged leaks and rumours,<ref>https://forums.frontier.co.uk/threads/roadmap-leaked.509196/</ref> ''Odyssey'' does not include the ability explore the interior of one's ship on foot,<ref name=":6" /> nor the ability build custom planetside bases.<ref name=":2" />
*Unlike ''[[Elite Dangerous: Horizons]]'', the previous paid content addition for ''Elite Dangerous'', ''Odyssey'' is not a season of new content and updates released over a period of time, but a single, feature-complete expansion. In other words, all features announced and confirmed to be included in ''Odyssey'' will be available at launch, rather than doled out over multiple post-launch updates.
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