Elite Dangerous: Odyssey: Difference between revisions
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*** Quest givers and vendors are in roughly the same locations.<ref name=":7" />
*** The NPCs inside the social hubs will differ based on what factions are in control. This is based on the [[Background Simulation]]. The BGS changes the worlds and players can change the BGS.<ref name=":7" />
* By taking missions of [[Minor Factions]], players can help them gain control of built-up areas and drive out competitors in star systems and neighboring systems. The mission types
* [[Settlement]]s, [[points of interest]] with a variety of activities. Transient elements spawn in and out to fill the surface. Settlements are quite big with industrial areas, military bases and small [[outpost]]s.<ref name=":4">[https://twinfinite.net/2020/08/elite-dangerous-odyssey-interview/ Elite Dangerous Interview: Devs Detail Upcoming Odyssey Expansion]</ref> Each settlement has multiple buildings. Such as extraction, agricultural and industrial settlements. Factions vie for control of the settlements. The interior spaces have breathable atmospheres. The BGS influences the difficulty and population of a settlement.<ref name=":7" />
* Interactive [[human]] populations offer missions and emergent game play. For example you can trade or pirate (loot) a settlement.<ref name=":4" />
* Take on contracts
* Multiple play styles: diplomacy, commerce, stealth, first-person combat and more.
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* Diverse settings, objectives and NPCs
* NPCs offer endless mission variety and a near infinite amount of content to enjoy
* Form alliances
* Procure services and support from [[Engineers]].
* [[Personal weapons]]
* Gear: jet pack etc.
* New [[Remlok]] spacesuits such as the default Flight Suit, Exploration Suits, Combat Suits, and Scavenger Suits. Each provides statistical bonuses. Collect new items and resources to upgrade and specialize suits. Such as a Combat Suit for short or long-range combat. High level upgrades require [[Engineers|Engineering]]. A battery powers shields and life support systems. It can be managed with a power distribution system.<ref name=":7" />
* Coordinate with teammates.
* Multi-layered, tactical environment with commanders (on foot),
* No virtual reality support at launch.<ref name=":1">[https://www.twitch.tv/videos/641175838 Frontier live stream on Twitch, June 4, 2020.]</ref> Full VR in ships and vehicles in all parts of the game, except on foot it switches to the flat game screen, but no need to remove the headset if you don't want.<ref name=":6" />
* Ship interiors are not included at launch.<ref name=":6" />
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