Pilots Guide: Difference between revisions
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[[Virtual Reality]] is supported inside [[ships]] and [[vehicles]], but not [[On Foot|on foot]]. | [[Virtual Reality]] is supported inside [[ships]] and [[vehicles]], but not [[On Foot|on foot]]. | ||
== Difficulty == | |||
At a surface level the [[careers]] seem simple, but the preparation of choosing the right [[Ships|ship]], [[outfitting]], [[Vehicles|vehicle]], [[Ship-Launched Vessels|vessel]], [[:Category:Handheld Tools|tools]], [[suits]] and mastering the controls, navigation, combat, systems and procedures to get the best results are complex. This requires tens of hours or longer to master. | |||
[[Flight Model|Flight mechanics]] and controls use physics with a fly-by-wire system. This requires precise throttle, directional management and memorizing the sheer volume of keybinds. Disabling [[Flight Assist]] allows near Newtonian flight and it is harder to learn. | |||
Learning to use a HOTAS setup (Hands-On Throttle-And-Stick) or a controller due to the sheer volume of keybinds. | |||
System management is very important to balance power distribution between engines, systems (shields), and weapons during flight and combat. | |||
The galaxy has a gigantic scale with roughly 400 billion star systems. This makes navigation an existential and vast undertaking. Deep space will be true isolation from inhabited space like the [[Core Systems]]. Long-distance exploration involves loneliness. [[Star system|Star systems]] are sparse in the galactic edge and densely packed in the galactic core. There are severe consequences if you mismanage fuel or oxygen. | |||
Activities like deep-core mining, smuggling routes, mining, combat require specialized knowledge to do properly. There are third-party tools to make it easier. [[Market Economy|economy]] as a trader, [[System Colonisation|system colonisation]], and [[Engineers|engineering]] paths are so deep that many pilots rely on [[Third Party Tools|third-party tools]] like [https://inara.cz/elite Inara] or [https://www.edsm.net/ EDSM] to track data and trade. There is no linear campaign or path, you must set your own goals and figure out complex mechanics. | |||
== Guides == | == Guides == | ||