Pilots Guide: Difference between revisions
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Displays the current power distribution between the ship's three capacitors - Systems (SYS), Engines (ENG), and Weapons (WEP). Energy in each capacitor is filled based upon how many pips are allocated to that capacitor. | Displays the current power distribution between the ship's three capacitors - Systems (SYS), Engines (ENG), and Weapons (WEP). Energy in each capacitor is filled based upon how many pips are allocated to that capacitor. | ||
There are 6 pips that can be distributed at any time between the three capacitors by pressing the <code>Left Arrow</code> for Systems, <code>Up Arrow</code> for Engines, <code>Right Arrow</code> for Weapons, | There are 6 pips <sup>(12 halves)</sup> that can be distributed at any time between the three capacitors by pressing the <code>Left Arrow</code> for Systems, <code>Up Arrow</code> for Engines, <code>Right Arrow</code> for Weapons, or <code>Down Arrow</code> to reset the pips to 2/2/2 <sup>(4/4/4 halves)</sup>. Each capacitor can be allocated a maximum of 4 pips <sup>(8 halves)</sup> which will cause them to regenerate at maximum speed and a minimum of 0 pips which will cause them to not regenerate at all. | ||
Each capacitor can store a maximum amount of energy determined by the ship's [[Power Distributor]]. When power is expended (either by shooting, regenerating shields, boosting, etc.) it then begins to regenerate back to maximum capacity at a rate determined by how many pips are allocated to its capacitor. | Each capacitor can store a maximum amount of energy determined by the ship's [[Power Distributor]]. When power is expended (either by shooting, regenerating shields, boosting, etc.) it then begins to regenerate back to maximum capacity at a rate determined by how many pips are allocated to its capacitor. | ||