Seeker Missile Rack: Difference between revisions
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[[File:Seeker Missile Rack.png|thumb|300px|Seeker Missile Rack (Class 3)]] | |||
{{quote|Missile battery capable of launching seeker missiles.|In-Game Description}} | {{quote|Missile battery capable of launching seeker missiles.|In-Game Description}} | ||
The '''Seeker Missile Rack''' is a weapon [[module]] that launches heat-seeking, explosive-tipped missiles. When launched after acquiring a lock on a target, seeker missiles will continuously pursue that target until they successfully detonate, the lock is broken by an [[Electronic Countermeasure]], or the missile itself is destroyed by a collision, weapon fire, or a [[Point Defence Turret]]. Seeker missiles travel more slowly and inflict less damage than [[Missile Rack|dumbfire missiles]], and are most effective against the unshielded hulls of ships. | The '''Seeker Missile Rack''' is a weapon [[module]] that launches heat-seeking, explosive-tipped missiles. When launched after acquiring a lock on a target, seeker missiles will continuously pursue that target until they successfully detonate, the lock is broken by an [[Electronic Countermeasure]], or the missile itself is destroyed by a collision, weapon fire, or a [[Point Defence Turret]]. Seeker missiles travel more slowly and inflict less damage than [[Missile Rack|dumbfire missiles]], and are most effective against the unshielded hulls of ships. | ||
Revision as of 10:54, 30 May 2019
Template:Quote The Seeker Missile Rack is a weapon module that launches heat-seeking, explosive-tipped missiles. When launched after acquiring a lock on a target, seeker missiles will continuously pursue that target until they successfully detonate, the lock is broken by an Electronic Countermeasure, or the missile itself is destroyed by a collision, weapon fire, or a Point Defence Turret. Seeker missiles travel more slowly and inflict less damage than dumbfire missiles, and are most effective against the unshielded hulls of ships.
Specifications
| Class | Rating | Mass (T) | Integrity | Power Draw | Weapon Mode | Damage Type | Damage | Armour Piercing | ROF | DPS | Thermal Load | Missile Speed (m/s) | Ammo Clip Size | Ammo Maximum | Value (CR) |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | B | 2.00 | 40 | 0.600 | Fixed | Explosive | 40 | 60 | 0.3 /s | 13.3 | 3.6 | 625 | 6 | 12 | 72,600 |
| 2 | B | 4.00 | 51 | 1.200 | Fixed | Explosive | 40 | 60 | 0.3 /s | 13.3 | 3.6 | 625 | 6 | 18 | 512,400 |
| 3 | A | 8.00 | 64 | 1.620 | Fixed | Explosive | 40 | 60 | 0.3 /s | 13.3 | 3.6 | 625 | 6 | 36 | 1,323,927 |
Engineers
This weapon can be modified by Engineers to enhance its abilities.
Modifications
The following modifications can be applied to this module:
Experimental Effects
The following Experimental Effects can be applied to this module:
- Drag Munitions
- Emissive Munitions
- Flow Control
- Multi-servos
- Overload Munitions
- Oversized
- Stripped Down
- Thermal Cascade
Purchase Locations
| Class | Rating | System | Station |
|---|---|---|---|
| All | All | Shinrarta Dezhra | Jameson Memorial |
| All | All | Brestla | i Sola Prospect |
| All | All | YZ Ceti | Clement Orbital |
| All | All | TZ Arietis | Snyder Enterprise |
| All | All | Cemiess | Mackenzie Relay |
| All | All | Alcor | Macdonald Settlement |