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[[File:Seeker Missile Rack.png|thumb|300px|Seeker Missile Rack (Class 3)]]
{{quote|Missile battery capable of launching seeker missiles.|In-Game Description}}
{{quote|Missile battery capable of launching seeker missiles.|In-Game Description}}
The '''Seeker Missile Rack''' is a weapon [[module]] that launches heat-seeking, explosive-tipped missiles. When launched after acquiring a lock on a target, seeker missiles will continuously pursue that target until they successfully detonate, the lock is broken by an [[Electronic Countermeasure]], or the missile itself is destroyed by a collision, weapon fire, or a [[Point Defence Turret]]. Seeker missiles travel more slowly and inflict less damage than [[Missile Rack|dumbfire missiles]], and are most effective against the unshielded hulls of ships.
The '''Seeker Missile Rack''' is a weapon [[module]] that launches heat-seeking, explosive-tipped missiles. When launched after acquiring a lock on a target, seeker missiles will continuously pursue that target until they successfully detonate, the lock is broken by an [[Electronic Countermeasure]], or the missile itself is destroyed by a collision, weapon fire, or a [[Point Defence Turret]]. Seeker missiles travel more slowly and inflict less damage than [[Missile Rack|dumbfire missiles]], and are most effective against the unshielded hulls of ships.

Revision as of 10:54, 30 May 2019

File:Seeker Missile Rack.png
Seeker Missile Rack (Class 3)

Template:Quote The Seeker Missile Rack is a weapon module that launches heat-seeking, explosive-tipped missiles. When launched after acquiring a lock on a target, seeker missiles will continuously pursue that target until they successfully detonate, the lock is broken by an Electronic Countermeasure, or the missile itself is destroyed by a collision, weapon fire, or a Point Defence Turret. Seeker missiles travel more slowly and inflict less damage than dumbfire missiles, and are most effective against the unshielded hulls of ships.

Specifications

Class Rating Mass (T) Integrity Power Draw Weapon Mode Damage Type Damage Armour Piercing ROF DPS Thermal Load Missile Speed (m/s) Ammo Clip Size Ammo Maximum Value (CR)
1 B 2.00 40 0.600 Fixed Explosive 40 60 0.3 /s 13.3 3.6 625 6 12 72,600
2 B 4.00 51 1.200 Fixed Explosive 40 60 0.3 /s 13.3 3.6 625 6 18 512,400
3 A 8.00 64 1.620 Fixed Explosive 40 60 0.3 /s 13.3 3.6 625 6 36 1,323,927

Engineers

This weapon can be modified by Engineers to enhance its abilities.

Modifications

The following modifications can be applied to this module:

Experimental Effects

The following Experimental Effects can be applied to this module:

Purchase Locations

Class Rating System Station
All All Shinrarta Dezhra Jameson Memorial
All All Brestla i Sola Prospect
All All YZ Ceti Clement Orbital
All All TZ Arietis Snyder Enterprise
All All Cemiess Mackenzie Relay
All All Alcor Macdonald Settlement

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