Outfitting: Difference between revisions
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==Equipment== | ==Equipment== | ||
{{main|Equipment}} | {{main|Equipment}} | ||
Equipment modules are all non-weapon modules. They range from vital functions such as [[Thrusters]] and [[Life Support]] to useful tools like [[Cargo Rack]]s and the [[Fuel Scoop]], as well as Utility modules. | |||
Most equipment modules are available in five variants per class, denoted by the ratings E through A. E-rated modules are the cheapest, but are the least effective and have higher mass. D-rated modules have the least mass. C-rated modules often have the best price/performance ratio with moderate mass. B-rated modules have the greatest mass, but also the highest module integrity. A-rated modules have the best performance overall and moderate mass, but are considerably more expensive than even a B-rated module of the same class. Utility modules are the exception to this system, as they are usually only available in one class or one rating. | |||
==Ship Module Slots== | ==Ship Module Slots== | ||