Elite Dangerous: Difference between revisions

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Elite Dangerous builds upon the legacy and foundations of the previous Elite games, and aims to expand it to a modern context while adding new features that have never before been seen in the [[:Category:Elite series|Elite series]]. The [[Elite Dangerous FAQ]] has additional information.
 
* The vast, scientifically accurate 1:1 scale of the seamless [[galaxy|Milky Way galaxy]] is created using a mix of [[Procedural Generation|procedural generation and artist direction.]] More information in [[Elite Dangerous#Realistic Astrophysics and Scale|Realistic Astrophysics and Scale]].▼
* An immersive, evolving [[galaxy]] with dynamic society, economy and stories, allowing pilots to join each other and together change the story of the Milky Way.
* Pilots will be breaking blockades, battling [[pirate]]s, attacking enemy positions and installations, and more, leaving their mark wherever they go. 
* All actions will change history of human kind.
* [https://www.youtube.com/watch?v=mrrNlml4Ibk&t=120 Free-form play] allows everyone to choose their own path, becoming an angry pirate, a spy, a peaceful trader, an explorer, a soldier, or a mix between these [[roles]].
* Player actions can change the narrative and history of humankind. Such as battle [[pirate]]s, participate in community events, leaving a mark in the galaxy.
* There are no classes or skill levels, strength is decided by ship equipment and player skill.
* More than 30 different and customizable [[ships]].
* Surface [[vehicles]] such as the [[Scarab]] to explore planets and moons.
▲* The vast, scientifically accurate 1:1 scale of the seamless [[galaxy|Milky Way galaxy]] is created using a mix of [[Procedural Generation|procedural generation and artist direction.]] More information in [[Elite Dangerous#Realistic Astrophysics and Scale|Realistic Astrophysics and Scale]].
* [[Flight Model]] of Elite Dangerous has Newtonian physics with a fly-by-wire layer applied over the top to make the combat feel visceral and seat-of-the-pants, rather than Frontier's jousting at huge distances. Newtonian space combat (ships will continue to move unless intervened but without orbital mechanics)
* Freeform (manual yaw/pitch/roll) interplanetary flight allows to fly freely through star systems in realistic scale to get to a destination. Players can choose to travel wherever they want, including vista points to see [[Earth]] rise on the moon, the sun appearing behind [[Mars]], or they could choose to explore the vast expanse of space and discover new points of interest in star systems.