Elite Dangerous: Difference between revisions
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On May 26 2017, the producer for the Elite Dangerous PS4 version Lloyd Morgan-Moore said ''“The Elite Dangerous team is over a hundred people strong, and while we have a dedicated PS4 team to handle things like PSN infrastructure, everyone is working on content which will appear simultaneously on all platforms. We don’t regard platforms separately when it comes to content."''<ref>http://www.redbull.com/en/games/stories/1331858657533/elite-dangerous-ps4-interview</ref>
Some people were invited to the Frontier Offices and Obsidian Ant reported about it on June 9 2017. He said ''"So - the offices are really big, that was the first thing that hit me. The second thing was all the Elite Dangerous memorabilia everywhere, from ship models to cushions to wall hangings of posters (to big to fit in even the largest room of my house). There was also stuff from other Frontier games. Those guys certainly love the projects they work on, and are very proud of them!
"''It's often questioned how many people work on Elite, well there were two full open plan offices - and it appeared a huge amount of the staff were dedicated to working on Elite. Numbers for Elite were easily in the region of 100+. The content we got to see was very impressive, and I think people are going to like it a lot. Most of what we saw, people will probably get to see from Frontier at E3."<ref>https://forums.frontier.co.uk/showthread.php/356790-My-visit-to-Frontier-Developments-and-the-Future-of-the-Game</ref>''
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