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Long Range Cannon: Difference between revisions

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It is available in 5 grades, with the highest grade offering up to 100% increase in range and projectile speed.
It is available in 5 grades, with the highest grade offering up to 100% increase in range and projectile speed.
Applying this modification can sometimes result in a [[Engineer's weapon special effects|special effect]] also being applied.


== Availability ==
== Availability ==
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* [[The Sarge]] (Grade 5)
* [[The Sarge]] (Grade 5)
* [[Tod "The Blaster" Mcquinn|Tod "The Blaster" McQuinn]] (Grade 2)
* [[Tod "The Blaster" McQuinn]] (Grade 2)


== Grade 1 ==
== Grade 1 ==

Revision as of 02:15, 29 August 2020

Long Range Cannon is an engineer modification that can be applied to Cannons. It increases overall range and the range at which damage falloff starts, at the cost of increased power draw and increased mass. It is a variation of the Long Range Weapon modification that also increases projectile speed.

It is available in 5 grades, with the highest grade offering up to 100% increase in range and projectile speed.

Availability

This modification can be applied by the following engineers up to the maximum specified grade:

Grade 1

Primary Effects

Attribute Min Max Benefit
Damage Falloff Start +100% +100% Positive
Mass +10% 0% Negative
Range +10% +20% Positive
Shot Speed +10% +20% Positive

Materials Required

Grade 2

Primary Effects

Attribute Min Max Benefit
Damage Falloff Start +100% +100% Positive
Mass +20% +4% Negative
Power Draw +4% 0% Negative
Range +20% +40% Positive
Shot Speed +20% +40% Positive

Materials Required

Grade 3

Primary Effects

Attribute Min Max Benefit
Damage Falloff Start +100% +100% Positive
Mass +30% +10% Negative
Power Draw +10% +4% Negative
Range +30% +60% Positive
Shot Speed +30% +60% Positive

Materials Required

Grade 4

Primary Effects

Attribute Min Max Benefit
Damage Falloff Start +100% +100% Positive
Mass +40% +14% Negative
Power Draw +14% +10% Negative
Range +40% +80% Positive
Shot Speed +40% +80% Positive

Materials Required

Grade 5

Primary Effects

Attribute Min Max Benefit
Damage Falloff Start +100% +100% Positive
Mass +50% +20% Negative
Power Draw +20% +14% Negative
Range +50% +100% Positive
Shot Speed +50% +100% Positive

Materials Required

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