Elite Dangerous: Difference between revisions
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'''Elite Dangerous''' is definitive massively multiplayer space epic and fourth game in the legendary [[Elite]] series. The PC version was released on December 16, 2014. It was partially funded via a [[Kickstarter]] campaign.<ref>[http://www.pcgamer.com/elite-dangerous-crowdfunding-covered-less-than-one-quarter-of-its-total-cost-creator-says/ Chalk, Andy. "Elite: Dangerous Creator Says Crowdfunding Covered Less than One-quarter of Its Total Cost." PC Gamer, 11 Sept. 2014. Web. 14 Jan. 2015.]</ref> The Xbox One version launched on October 6, 2015.<ref>[http://www.gamespot.com/articles/elite-dangerous-xbox-one-release-date-revealed/1100-6430369/ Hussain, Tamoor. "Elite: Dangerous Xbox One Release Date Revealed." GameSpot, 8 Sept. 2015.]</ref> The
New players start out with a [[Sidewinder MkI]] spacecraft and a small sum of [[Credits]]. They are able to [[Trader|trade]], [[pirate]], [[Bounty Hunter|bounty-hunt]], [[Miner|mine]], [[Explorer|explore]], and [[salvage]] their way to wealth and fame.
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=== Multiplayer vs Solo ===
Players can choose between the following game modes: Solo (single player), Private Group (only with friends and invited people) or Open Play (multiplayer, play with everyone). In open play, you may encounter any other player who is also in Open, instancing and matching players occurs via a complex system. Players on different platforms cannot directly play with each other. However, every player on every platform affects the same shared galaxy, star systems, factions and
Elite Dangerous has a seamless, lobby-less galaxy, with the ability to rendezvous with friends as the player chooses. People can play with up to 4 players in a [[Wings|Wing]] or join other people's ships via [[Multicrew]]. This was tested since the early betas, and uses a combination of peer-to-peer (to reduce lag) and server connections. The networking system has gradually improved and changed to accommodate new features like Multicrew.
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