Elite Dangerous: Difference between revisions

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[[File:EDSplash.jpg|right|200px]]
'''Elite Dangerous''' is definitive massively multiplayer space epic and fourth game in the legendary [[Elite]] series. The PC version was released on December 16, 2014. It was partially funded via a [[Kickstarter]] campaign. <ref>[http://www.pcgamer.com/elite-dangerous-crowdfunding-covered-less-than-one-quarter-of-its-total-cost-creator-says/ Chalk, Andy. "Elite: Dangerous Creator Says Crowdfunding Covered Less than One-quarter of Its Total Cost." PC Gamer, 11 Sept. 2014. Web. 14 Jan. 2015.]</ref> The Xbox One version launched on October 6, 2015.<ref>[http://www.gamespot.com/articles/elite-dangerous-xbox-one-release-date-revealed/1100-6430369/ Hussain, Tamoor. "Elite: Dangerous Xbox One Release Date Revealed." GameSpot, 8 Sept. 2015.]</ref> The Playstation 4 version is coming in the 2nd quarter of 2017. <ref>[http://blog.us.playstation.com/2016/12/08/elite-dangerous-lifts-off-on-ps4-next-year/ Elite Dangerous Lifts Off on PS4 Next Year]
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Elite Dangerous features realistic astrophysics, with bodies in star systems at the correct distances, scale, and move along their orbital paths in real time. Planets orbit and rotate around stars in 1:1 scale and real-time. The universe is modeled based on authentic and current galactic charts. New features will be added iteratively over time. David Braben confirmed the inclusion of new encounters with e.g. comets, black holes and quasars.
 
Elite Dangerous is set in a procedurally generated [[ galaxy|Milky Way galaxy]] with over 400 billion star systems, including our own [[Sol]]. <ref>[http://www.pcgamesn.com/article/elite-dangerous-will-have-100-billion-star-systems-and-thargoids-braben-reveals-whats-next-his-space-sim PCGamesN David Braben interview]</ref>
 
The vast, [[Elite: Dangerous FAQ#How big will planets and star systems.C2.A0be.3F|scientifically accurate 1:1 scale of the seamless Milky Way galaxy]] is created using a mix of [[Procedural Generation|procedural generation and artist direction.]]
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== Flight Model ==
 
The [[Flight Model|flight model]] of Elite Dangerous has Newtonian physics with a fly-by-wire layer applied over the top to make the combat feel visceral and seat-of-the-pants, rather than [[Frontier: Elite II|Frontier]]'s jousting at huge distances. <ref name=":0">[https://www.pcgamesn.com/elite-dangerous-will-have-100-billion-star-systems-plus-thargoids-braben-reveals-whats-next Elite: Dangerous will have 100 billion star systems, plus Thargoids — Braben reveals what's next]
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== Story ==
Elite Dangerous features a shared narrative which is influenced by players on all different platforms. This occurs with community events like [[Salomé]], community goals and [[Powerplay]] activities. All of the meta data for the galaxy is shared between players. It's not traditional storytelling, rather an interactive, overarching narrative. Players have influenced and changed the course of events. The story unfolds in real time, in which players decide the outcomes and can be the stars. <ref>https://www.polygon.com/2014/12/16/7402069/elite-dangerous-launch-campaign-single-player-story</ref> See the [[Elite Dangerous Timeline]] for a chronological list of events.
 
Braben explained: "We're bringing in a story that embraces all the players. People have said that Elite doesn't have a story. It does have a story, it just not a rescue the princess style single-player threaded story. What we have is the story of your life through the game, your progression. What we will have is things that happen to you as you reach certain stages of the game, you'll get invited to join things."
 
"But those are stories that work for all the players. You know, if you get invited to join a secret organisation, that can happen to lots of people. And the great thing is, if it doesn't happen to you you'll go "oh, why have they not invited me?" But then that's exciting, you'll think "oh well, ok, I did kill that policeman the other day, maybe I need to get my reputation a bit higher." <ref>http://www.gamereactor.eu/news/264244/Elite%3A+Dangerous+has+a+story+that+%22embraces+all+the+players</ref>
 
[[Galnet]] is the official source with galactic news. [[Tourist Beacon|Tourist Beacons]] and [[Listening Post|Listening Posts]] have official lore about a wide range of topics.
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[[Frontier Developments|Frontier]] uses an iterative approach with development. They gradually build upon features to expand and improve them. Expansions and major updates will bring [[Features in the expansions|various new features]] to Elite Dangerous. Some of these were available in previous Elite games and some are completely new to the Elite series. [[Horizons]] is the first expansion which consists of a season with major updates that add many new features, content and improvements to the Milky Way galaxy.
 
Elite Dangerous has a truly [https://www.youtube.com/watch?v=EM0Gcl7iUM8&t=35 huge scope] and Frontier has ambitious development plans. During an interview at Lavecon 2015, Frontier stated to have a clear intention of a 10 year development plan. <ref>https://forums.frontier.co.uk/showthread.php/165775-Lavecon-News</ref> It's confirmed by David Braben during a charity livestream in December 2016. <ref>Elite Dangerous 24 Hour Charity Livestream! Part 1! 2016 https://www.youtube.com/watch?v=KS33cyq6Z_A&t=21m00s </ref> This includes small free updates and paid major updates. The [[Features in the expansions|Features in the Expansions]] page gives a rough overview of planned additions for ED.
 
For example, the roadmap is to add these features with major updates (in no particular order): <ref>Elite Dangerous Newsletter #29 http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=1824c0b05a#Lifetime%20Exp</ref> <ref>https://www.pcgamesn.com/elite-dangerous/elite-dangerous-standard-beta-begins-next-week-last-chance-grab-lifetime-expansion-pack</ref>
* '''[https://www.elitedangerous.com/en/horizons Landing / driving / prospecting on airless rocky planets, moons & asteroids - Elite Dangerous: Horizons]'''
* '''[[Elite: Dangerous FAQ#Can I walk around the ship.2C planets and space stations.3F|Walking around interiors and combative boarding of other ships]]. '''Check the '''[[Space Legs]] '''page.
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* '''[[Elite: Dangerous FAQ#Can I own and control capital ships.3F|Availability of giant ‘executive control’ ships to players]]. '''Check the '''[[Capital Ships]] '''page.
== Reception ==
PC Gamer's Chris Thursten rated it 86/100 and said "a great game and, with time, potentially a classic. Much rests on Frontier's ability to build on these broad but somewhat shallow foundations." <ref>[http://www.pcgamer.com/elite-dangerous-review/ Elite Dangerous Review - PC Gamer] </ref> The Koalition rated Elite Dangerous 95% “Shining Bright Like a Supernova.” <ref>[http://thekoalition.com/reviews/elite-dangerous-review-shining-bright-like-a-supernova Elite Dangerous Review – Shining Bright Like a Supernova]
</ref> Edge Magazine gave it an 8/10 “Satisfying handling that sets a new standard for any cockpit-based genre.” The Guardian rated it 4/5 "Vast, Beautiful and Intimidating. The classic space-trading simulation returns with a vast multiplayer universe and a complex interplay of trading, exploring and, of course, fighting." <ref>[https://www.theguardian.com/technology/2015/jan/05/elite-dangerous-review Elite: Dangerous review – vast, beautiful and intimidating]
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== Awards ==
Elite Dangerous won the Game Developers Choice Award 2015 for best audience. <ref>[http://2p.com/29907904_1/GDC-2015-Hearthstone-Won-Design-Award-and-Elite-Dangerous-Took-Audience-Award-by-rainbow.htm GDC 2015 Hearthstone and Elite: Dangerous Won Game Developers Choice Awards]
</ref> Elite Dangerous also won ‘Best of E3’ from TheEscapist.com and games.cz in 2014. <ref>[http://www.frontier.co.uk/news/latest/?artid=441&blk=12 "Elite: Dangerous shown at E3 2014 in Los Angeles, wins 'Best of E3' awards"]
</ref> It was nominated for Evolving Game by the British Academy Games Awards (BAFTA) in 2017. <ref>[http://www.bafta.org/games/games-awards-2017#evolving-game---rocket-league British Academy Games Awards Winners in 2017]
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== Sales ==
By the end of December 2016 a total of over 2.1 million paid franchise units of Elite: Dangerous had been sold. <ref>[http://uk.advfn.com/stock-market/london/frontier-dev-FDEV/share-news/Frontier-Developments-PLC-Trading-Update/73616476 Frontier Developments PLC Trading Update]
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