Hyperdiction: Difference between revisions
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== Notes == | == Notes == | ||
*Player testing has found that collecting a Thargoid Sensor and jumping to hyperspace at least once while carrying the Sensor permanently toggles a hidden "marked" effect that applies a 20% hyperdiction chance in systems in the Pleiades and Witch Head Nebula.<ref>https://www.antixenoinitiative.com/wiki/thargoids/hyperdictions</ref> | *Player testing has found that collecting a Thargoid Sensor and jumping to hyperspace at least once while carrying the Sensor permanently toggles a hidden "marked" effect that applies a 20% hyperdiction chance in systems in the Pleiades and Witch Head Nebula.<ref>https://www.antixenoinitiative.com/wiki/thargoids/hyperdictions</ref> | ||
*Hyperdiction can be predicted as soon as a jump starts (before the "HYPERSPACE CONDUIT UNSTABLE" message appears) by checking whether the ship is visibly shaking | *Hyperdiction can be predicted as soon as a jump starts (before the "HYPERSPACE CONDUIT UNSTABLE" message appears) by checking whether the ship is visibly shaking upon entering hyperspace. If it is, the jump will be performed as normal with no hyperdiction taking place. If the ship is visibly still at first, a hyperdiction is imminent. | ||
== Videos == | == Videos == | ||