Elite Dangerous: Difference between revisions
→Player Roles: interdiction and fuel scooping are not player roles, they are a means to an end. |
m →Multiplayer vs Solo: Clarified Pilots Federation mention. |
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Depending on the player's chosen configuration, some of the other ships they meet as they travel around are real players as opposed to computer-controlled ships. It may be a friend the player has agreed to rendezvous with there, or it may be another real player that has been encountered by chance. | Depending on the player's chosen configuration, some of the other ships they meet as they travel around are real players as opposed to computer-controlled ships. It may be a friend the player has agreed to rendezvous with there, or it may be another real player that has been encountered by chance. | ||
All players are | All players are Commanders in the [[Pilots Federation]] – that is how they are distinguished from non-players – allowing players to differentiate between who player and non-player easily. The radar is used to distinguish a real player from a ship controlled by the computer. A player will show as a hollow square or triangle (indicating stowed or deployed hardpoints) while a ship controlled by the computer will appear as either a solid square or triangle. | ||
== Evolving Universe == | == Evolving Universe == | ||