Elite Dangerous: Difference between revisions

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As a result of this, many criminals seek refuge in systems with an anarchy status. Anarchy systems are not controlled by the Empire, Federation, Alliance, or an independent government and instead are ruled by a splinter faction. However, players are able to scan other ships in these systems with a [[Kill Warrant Scanner|kill warrant scanner]] in order to see if they are wanted in any other systems. Upon destroying them they will be able to travel to the system the bounty was issued in and claim it.
As a result of this, many criminals seek refuge in systems with an anarchy status. Anarchy systems are not controlled by the Empire, Federation, Alliance, or an independent government and instead are ruled by a splinter faction. However, players are able to scan other ships in these systems with a [[Kill Warrant Scanner|kill warrant scanner]] in order to see if they are wanted in any other systems. Upon destroying them they will be able to travel to the system the bounty was issued in and claim it.
=== Mining ===
=== Mining ===
Players are able to mine resources from planetary ring systems and asteroid belts in orbit around stars. Once a [[Mining Laser|mining laser]] and refinery module is equipped the player can fire at a suitable asteroid and use his cargo scoop to collect the raw materials. They can then be sold to a station or outpost on the commodities market.  Your onboard refinery will have temporary bins that will store a refined product (afetr you have scooped it); once each respective bin reaches 100%, the bin contenets will then be automatically transfered to your cargo hold as a unit of 1 at which point it can be sold at a station.
Players are able to mine resources from planetary ring systems and asteroid belts in orbit around stars. Once a [[Mining Laser|mining laser]] and refinery module is equipped the player can fire at a suitable asteroid and use his cargo scoop to collect the raw materials. They can then be sold to a station or outpost on the commodities market.  *Your onboard refinery will have temporary bins that will store a refined product (after you have scooped it); once each respective bin reaches 100%, the bin contenets will then be automatically transfered to your cargo hold as a unit of 1 at which point it can be sold at a station.


=== Fuel Scooping ===
=== Fuel Scooping ===