Ancient Ruins: Difference between revisions
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== Data and Salvage == | == Data and Salvage == | ||
[[File:Guardian-Ancient-Artifacts.png|thumb|right| | [[File:Guardian-Ancient-Artifacts.png|thumb|right|250px|Guardian Ancient Artifacts]] | ||
=== Ancient Artifact Cairns === | === Ancient Artifact Cairns === | ||
Cairns consist of dark rocks surrounding an ancient artifact on a patch of ground that glows when approached in an [[SRV]]. They are detectable on the SRV wave scanner. The artifacts may be collected using the cargo scoop of an SRV or ship. (Destroying the surrounding rocks by shooting them may help.) | Cairns consist of dark rocks surrounding an ancient artifact on a patch of ground that glows when approached in an [[SRV]]. They are detectable on the SRV wave scanner. The artifacts may be collected using the cargo scoop of an SRV or ship. (Destroying the surrounding rocks by shooting them may help.) | ||
[[File:Ancient Ruins Artifacts.png|thumb|right| | [[File:Ancient Ruins Artifacts.png|thumb|right|250px|Ancient Ruin Artifacts]] | ||
There are 6 types of artifacts in the cairns: Ancient Orbs, Tablets, Totems, Relics, Urns, and Caskets. Each can be scanned but this appears to have no effect. Artifacts can be sold at a market and their prices can be seen on the cargo screen of the right-side panel. | |||
{| class="wikitable sortable mw-collapsible" border="1" | {| class="wikitable sortable mw-collapsible" border="1" | ||
! | ! Object | ||
! Image | |||
!Image | |||
|- | |- | ||
| [[Ancient Casket]] | |[[Ancient Casket]] | ||
|[[File:Guardian-Ancient-Casket.png|200px]] | |[[File:Guardian-Ancient-Casket.png|200px]] | ||
|- | |- | ||
| [[Ancient Orb]] | |[[Ancient Orb]] | ||
|[[File:Guardian-Ancient-Orb.png|200px]] | |[[File:Guardian-Ancient-Orb.png|200px]] | ||
|- | |- | ||
|[[Ancient Tablet]] | |||
| [[Ancient Tablet]] | |||
|[[File:Guardian-Ancient-Tablet.png|200px]] | |[[File:Guardian-Ancient-Tablet.png|200px]] | ||
|- | |- | ||
| [[Ancient Totem]] | |[[Ancient Totem]] | ||
|[[File:Guardian-Ancient-Totem.png|200px]] | |[[File:Guardian-Ancient-Totem.png|200px]] | ||
|- | |- | ||
| [[Ancient Urn]] | |[[Ancient Urn]] | ||
|[[File:Guardian-Ancient-Urn.png|200px]] | |[[File:Guardian-Ancient-Urn.png|200px]] | ||
|- | |||
|[[Guardian Relic]] | |||
|[[File:Ancient-Ruins-Relic.png|200px]] | |||
|} | |} | ||
=== Relic Towers === | === Relic Towers === | ||
Guardian Relic Towers are tall structures that emerge from the ground when an SRV approaches. | Guardian Relic Towers are tall structures that emerge from the ground when an SRV approaches. They can be scanned with the [[Short Range Composition Scanner]], and unconfirmed sites that are scanned will be added to the [[Codex]]. At the top of each tower is a glowing moving [[Guardian Relic]] surrounded by three pillars. The relic can be collected by shooting the pillars. Relics can be scanned but this appears to have no effect. Relics can be sold at a market and the price can be seen on the cargo screen of the right-side panel. | ||
=== Obelisk Groups === | === Obelisk Groups === | ||
[[File:2016-10-29 SRV Next to Oblisk.jpg|thumb|250px|Ancient Obelisk]] | |||
[[File:2016-10-29 SRV Next to Oblisk.jpg|thumb| | |||
Obelisks are triangular prism structures grouped together in various formations such as rows, chevrons, triangles, and rectangles, bounded by ornate markings on the ground. Typically at least one obelisk within each group will glow and emit sound when approached in an [[SRV]], and an animated pattern of symbols appears on the glowing face. This can be targeted and scanned to acquire encrypted data packages in various patterns: Alpha, Beta, Gamma, Delta, and Epsilon. Obelisks deactivate after scanning (until next game login). | Obelisks are triangular prism structures grouped together in various formations such as rows, chevrons, triangles, and rectangles, bounded by ornate markings on the ground. Typically at least one obelisk within each group will glow and emit sound when approached in an [[SRV]], and an animated pattern of symbols appears on the glowing face. This can be targeted and scanned to acquire encrypted data packages in various patterns: Alpha, Beta, Gamma, Delta, and Epsilon. Obelisks deactivate after scanning (until next game login). | ||
==== Guardians Data Decryption ==== | ==== Guardians Data Decryption ==== | ||
When equipped with [[Ram Tah]]'s decryption program (see History below) and holding the correct combination of artifacts(s) within the SRV cargo hold while scanning an obelisk, the data packages can be decrypted to reveal information about the [[ | When equipped with [[Ram Tah]]'s decryption program (see History below) and holding the correct combination of artifacts(s) within the SRV cargo hold while scanning an obelisk, the data packages can be decrypted to reveal information about the [[Guardian]]s' biology, history, culture, language, and technology. There are 101 data packges available, however only a limited number are available at any given ruins site. Multiple ruins sites must be visited to obtain all of the data packages. | ||
Each obelisk is programmed with only 1 unique data package. The correlation between the ancient artifacts and Guardian information is as followsartifact/relic in the correct combination for that specific obelisk. | Each obelisk is programmed with only 1 unique data package. The correlation between the ancient artifacts and Guardian information is as followsartifact/relic in the correct combination for that specific obelisk. | ||
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Example: the correct combination to decrypt data from a biology obelisk is one of: | Example: the correct combination to decrypt data from a biology obelisk is one of: | ||
{| class="article-table" | {| class="article-table" | ||
!Guardian | !Guardian Information | ||
Information | !Ancient Artifact* | ||
!Ancient | !Data Packages Available | ||
Artifact* | |||
!Data Packages | |||
Available | |||
|- | |- | ||
|Biology | |Biology | ||
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==History== | ==History== | ||
[[File:Ancient-Ruins-SRV.png|right|250px|Ancient Ruins SRV]] | [[File:Ancient-Ruins-SRV.png|right|250px|Ancient Ruins SRV]] | ||
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====Locating The Cete==== | ====Locating The Cete==== | ||
[[File:The Cete.png|thumb|right| | [[File:The Cete.png|thumb|right|250px|The Cete]] | ||
On June 23, 3303, CMDR Synjorai located Professor Melville's ship, a [[Megaship]] called [[The Cete]], orbiting planet A 3 in Col 173 Sector LJ-F c12-0, a system that contained at least five ruin sites. The ship's logs, dated between January 13 and February 18, contain much of the same information revealed in the earlier transmission concerning Melville's theories on the Guardians, and also reveal why the ship never returned.<ref name="Cete">[https://forums.frontier.co.uk/showthread.php/355713-Alien-archeology-and-other-mysteries-Thread-10-The-Canonn?p=5643560&viewfull=1#post5643560 Frontier Forums: Thread: Alien archeology and other mysteries: Thread 10 - The Canonn]</ref> | On June 23, 3303, CMDR Synjorai located Professor Melville's ship, a [[Megaship]] called [[The Cete]], orbiting planet A 3 in Col 173 Sector LJ-F c12-0, a system that contained at least five ruin sites. The ship's logs, dated between January 13 and February 18, contain much of the same information revealed in the earlier transmission concerning Melville's theories on the Guardians, and also reveal why the ship never returned.<ref name="Cete">[https://forums.frontier.co.uk/showthread.php/355713-Alien-archeology-and-other-mysteries-Thread-10-The-Canonn?p=5643560&viewfull=1#post5643560 Frontier Forums: Thread: Alien archeology and other mysteries: Thread 10 - The Canonn]</ref> | ||
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==Notes== | ==Notes== | ||
*With the release of the 2.2.03 update on January 10, 2017, in addition to the activation of Ram Tah's archaeology mission, the layout of the first Ancient Ruins site was also slightly changed. | *With the release of the 2.2.03 update on January 10, 2017, in addition to the activation of Ram Tah's archaeology mission, the layout of the first Ancient Ruins site was also slightly changed. | ||
*The | *The [[GalNet]] article for the Ram Tah mission was originally released in error on December 9, 3302 during the beta period for the 2.2.03 update, and so was removed. When 2.2.03 was released the GalNet article was not republished, also in error.<ref>[https://forums.frontier.co.uk/threads/deleted-galnet-article-for-ram-tah-mission.329047/#post5144066 Frontier Forums: Deleted Galnet article for Ram Tah mission?]</ref> | ||
*The original bonus payout for collecting all 101 data items for the Ram Tah mission was 100 million credits. It was reduced to 10 million credits in July 2017.<ref>[https://forums.frontier.co.uk/ | *The original bonus payout for collecting all 101 data items for the Ram Tah mission was 100 million credits. It was reduced to 10 million credits in July 2017.<ref>[https://forums.frontier.co.uk/threads/changes-to-ram-tah-mission-bonus-rewards.366268/ Frontier Forums: Changes to Ram Tah Mission Bonus Rewards]</ref> | ||
==Gallery== | ==Gallery== | ||
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<references /> | <references /> | ||
==External | ==External links== | ||
*[https://docs.google.com/spreadsheets/d/1SFR8ZLCgc_FG4ZVE6crbbKWCTBvjhGgk6F6WxpWIINs/pubhtml# Canonn - Ruins Data Sheet] | *[https://docs.google.com/spreadsheets/d/1SFR8ZLCgc_FG4ZVE6crbbKWCTBvjhGgk6F6WxpWIINs/pubhtml# Canonn - Ruins Data Sheet] | ||
*[http://www.nusantara.com.my/EliteDangerous/ruins1.html Ancient Ruins site maps] | *[http://www.nusantara.com.my/EliteDangerous/ruins1.html Ancient Ruins site maps] | ||