FSD Supercharging: Difference between revisions
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Disengaging supercruise while inside the jet is almost always lethal: the relativistic jet's sheer energy output will inflict damage to a ship's modules and hull, rendering almost all of them inoperable within a couple of minutes of initial exposure. Neutron star exclusion zones are relatively small, so running into it is not much of a concern; however, white dwarfs have a much larger exclusion zone and will catch an unwary commander off guard quite easily. Thus, it is not recommended to use white dwarfs for FSD supercharging, as the risk is generally not worth the lower 50% FSD range boost. | Disengaging supercruise while inside the jet is almost always lethal: the relativistic jet's sheer energy output will inflict damage to a ship's modules and hull, rendering almost all of them inoperable within a couple of minutes of initial exposure. Neutron star exclusion zones are relatively small, so running into it is not much of a concern; however, white dwarfs have a much larger exclusion zone and will catch an unwary commander off guard quite easily. Thus, it is not recommended to use white dwarfs for FSD supercharging, as the risk is generally not worth the lower 50% FSD range boost. | ||
Independently-charted [[Neutron Highway]]s can be used to traverse vast | Independently-charted [[Neutron Highway]]s can be used to traverse vast distances with far fewer jumps than the conventional method of travel. These routes usually involve using the supercharge acquired at one neutron star to jump directly to another system with a neutron star or close to it, and thereby chain supercharged jumps almost indefinitely until the destination is reached, provided the pilot can keep their FSD repaired and refuel with standard fuel scooping when necessary. | ||
== Notes == | == Notes == | ||