Dolphin: Difference between revisions
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==Overview== | ==Overview== | ||
The Dolphin is one of the three [[Saud Kruger]] line of ships, along with the [[Orca]] and [[Beluga Liner]]. It can be considered the passenger equivalent to the [[Type-6]]. Like its sisters, it is capable of carrying Luxury Cabins and has a focus on Passenger Missions, however it is somewhat viable in other roles as well. | The Dolphin is one of the three [[Saud Kruger]] line of ships, along with the [[Orca]] and [[Beluga Liner]]. It can be considered the passenger equivalent to the [[Type-6 Transporter]]. Like its sisters, it is capable of carrying Luxury Cabins and has a focus on Passenger Missions, however it is somewhat viable in other roles as well. | ||
The Dolphin has 84T of cargo space available for [[trading]]. Considering it has a similar price tag to the | The Dolphin has 84T of cargo space available for [[trading]]. Considering it has a similar price tag to the Type-6 and similar combat ability this makes the Dolphin a rather poor trading vessel; however, its higher jump range makes it a good [[Rare Goods]] trader or for long range transport. | ||
In | In [[combat]], the Dolphin is just as bad as the Type-6 and suffers from many of the same downsides with its [[Sidewinder]] grade offenses and mediocre shields and armour. However, it has better mobility and better hardpoint placement, allowing it to be much more nimble as well as making it easier to keep Fixed Hardpoints on target. | ||
As an [[ | As an [[explorer]], the Dolphin is a suitable low-budget option. It has a potential jump range of 35 ly before engineering, higher than that of the standard Type-6 and just slightly short of the more expensive [[Asp Explorer]]. The Dolphin also has excellent [[heat]] management compared to most other ships, and will rarely exceed 70% heat even when fuel scooping and charging its [[Frame Shift Drive]] simultaneously. Its main weakness with regard to exploration is its low number of internal compartments, which leaves less room for staple exploration modules such as a [[Fuel Scoop]], [[Guardian Frame Shift Drive Booster]], [[Auto Field-Maintenance Unit]], and [[Planetary Vehicle Hangar]]. Pilots who wish to embark on long-term expeditions may want to consider upgrading to a more spacious vessel. | ||
Passenger missions are its focus and it does them more effectively than most other ships. It has one slot for a Luxury Passenger Cabin and plenty of space for more passengers alongside. With its very high jump range this makes it great at doing long-range passenger missions, including those looking to go thousands of light-years. It is not as good for bulk missions as it has low compartment space. | Passenger missions are its focus and it does them more effectively than most other ships. It has one slot for a Luxury Passenger Cabin and plenty of space for more passengers alongside. With its very high jump range this makes it great at doing long-range passenger missions, including those looking to go thousands of light-years. It is not as good for bulk missions as it has low compartment space. | ||
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[[File:Convergence dolphin.png|thumb|250px|Dolphin hardpoint convergence]] | [[File:Convergence dolphin.png|thumb|250px|Dolphin hardpoint convergence]] | ||
The cockpit is located at the front of the ship, and like other Saud Kruger ships, it features a tinted [[Ship Canopy|canopy]] that obscures the interior. The two small hardpoints are directly below the cockpit, on the underside of the ship. | The Dolphin's cockpit is located at the front of the ship, and like other Saud Kruger ships, it features a tinted [[Ship Canopy|canopy]] that obscures the interior. The two small hardpoints are placed directly below the cockpit, on the underside of the ship. | ||
==Purchase Locations== | ==Purchase Locations== | ||
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==Notes== | ==Notes== | ||
*The Dolphin was | *The Dolphin was added to ''[[Elite Dangerous]]'' by ''[[Elite Dangerous: Horizons]]'' The Commanders (update 2.3) on April 11, 2017.<ref>[https://forums.frontier.co.uk/threads/2-3-the-commanders-changelog.341916/ Frontier Forums: 2.3 The Commanders - Changelog]</ref> | ||
*''[[Elite Dangerous: Beyond]]'' Chapter Four removed restrictions from the restricted [[module]] slots on the [[Beluga Liner]], Dolphin, and [[Orca]], allowing modules other than [[Passenger Cabin]]s to be installed in those slots. Previously, these three Saud Kruger ships were the only ships with Passenger Cabin-only slots, a design trait that was intended to reinforce their gameplay niche as luxury passenger vessels.<ref>[https://forums.frontier.co.uk/threads/beyond-chapter-four-beta-week-1.452944/#post7126760 Frontier Forums: Beyond - Chapter Four - Beta 1, post #191]</ref> | |||
==Trivia== | ==Trivia== | ||
* | *Activating the Dolphin's boost will cause a "fasten seatbelts" chime to sound in the cockpit. | ||
==Videos== | ==Videos== | ||
<gallery> | <gallery> | ||