Engineers: Difference between revisions

moved video to development
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=== Engineering rebalance ===
=== Engineering rebalance ===
In the Type-8 update (18.08), an engineering rebalance was introduced. Changes included increasing the amount of materials one would typically get from completing missions, as well as increasing material availability at Grade 4/5 farming locations by increasing the number of sources of materials and in some cases, payout per source.
One of the more notable changes introduced with this rebalance is the change to engineering rolls. In the past, engineering rolls towards ship hardpoints/modules would gain a random amount of progress, influenced towards higher percentages of progress depending on your access level with the engineer providing the modification.
The rebalance changes the behavior of rolls from a random percentage of progress gained to an exact amount of progress gained, with access level influence still present. '''This means for achieving a grade of modification for any module, there is now always an exact number of rolls needed to achieve full progress for that grade, scaling downwards with the access level you have for that engineer.'''
The below table illustrates the new rolling system:
{| class="fandom-table"
|+
Progress Percentage Gained Towards a Modification, Per Roll
|
!
! colspan="5" |Access Level with Engineer
|-
!
!
!1
!2
!3
!4
!5
|-
! rowspan="5" |Modification Grade
!Grade 1
!20%
!25%
!34%
!50%
!100%
|-
!Grade 2
!X
!20%
!25%
!34%
!50%
|-
|Grade 3
|X
|X
|20%
|25%
|34%
|-
|Grade 4
|X
|X
|X
|20%
|25%
|-
|Grade 5
|X
|X
|X
|X
|20%
|}
<gallery>
<gallery>
File:Elite Dangerous - Frontier Unlocked Highlight - Engineering Rebalance
File:Elite Dangerous - Frontier Unlocked Highlight - Engineering Rebalance