Viper Mk III: Difference between revisions
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{{quote|The Viper Mk III is the most recent development of the most successful fighter classes ever built. The original Viper Defence Craft was designed by Faulcon Manspace in 2762 in the Reorte shipyards. The basic model was beefed up with the Viper II by Faulcon deLacy. The new Viper III is a revitalised model with a new more armoured look. It is a top class fighter found in many well equipped police and naval forces.|In-Game Description}} | {{quote|The Viper Mk III is the most recent development of the most successful fighter classes ever built. The original Viper Defence Craft was designed by Faulcon Manspace in 2762 in the Reorte shipyards. The basic model was beefed up with the Viper II by Faulcon deLacy. The new Viper III is a revitalised model with a new more armoured look. It is a top class fighter found in many well equipped police and naval forces.|In-Game Description}} | ||
The ''' | The '''{{PAGENAME}}''' made its first appearance in the game in Standard Beta 1. It is a vessel used by [[station|Station]] security forces and law enforcement, and is currently the one of the fastest [[ships]] available to purchase. It is a highly effective combatant, with a turning rate comparable to that of the [[Sidewinder Mk. I|Sidewinder]] and the same weapon capacity as the [[Cobra Mk. III]]. | ||
Its main drawbacks are that its heat dissipation, power generation and hyperspace capacity do not equal that of the Cobra, which limits the value of having the same hardpoint capacity; mounting the ship's full weapon weight makes it very short-ranged, and an energy-heavy armament causes it to either overheat or use all available power very quickly. Fuel is also an issue as the ship comes with a tank with a capacity of only 4 | Its main drawbacks are that its heat dissipation, power generation and [[hyperspace]] capacity do not equal that of the Cobra, which limits the value of having the same hardpoint capacity; mounting the ship's full weapon weight makes it very short-ranged, and an energy-heavy armament causes it to either overheat or use all available power very quickly. Fuel is also an issue as the ship comes with a tank with a capacity of only 4 tons, and it can be extremely difficult to find a fuel efficient setup that does not compromise combat ability. | ||
In addition to its official police/security role, the Viper's speed, range and combat capability make it ideal for bounty | In addition to its official police/security role, the Viper's speed, range and combat capability make it ideal for [[Bounty Hunter|bounty hunter]]s, small-load [[courier]]s, [[Mercenary|mercenaries]] or [[smuggler]]s, while its small cargo capacity makes it a very poor choice for [[trader]]s, and a survivable but inadequately profitable platform for [[pirate]]s. | ||
==Specifications== | ==Specifications== | ||
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! style="text-align: center;" | Max Class | ! style="text-align: center;" | Max Class | ||
|- | |- | ||
| rowspan=2 | [[Hardpoint|Small Hardpoint]] | | rowspan="2" | [[Hardpoint|Small Hardpoint]] | ||
| ''Empty'' || -- || -- || 1 | | ''Empty'' || -- || -- || 1 | ||
|- | |- | ||
| ''Empty'' || -- || -- || 1 | | ''Empty'' || -- || -- || 1 | ||
|- | |- | ||
| rowspan=2 | [[Hardpoint|Medium Hardpoint]] | | rowspan="2" | [[Hardpoint|Medium Hardpoint]] | ||
| [[Pulse Laser]] (L) || F || 1 || 2 | | [[Pulse Laser]] (L) || F || 1 || 2 | ||
|- | |- | ||
| [[Pulse Laser]] (L) || F || 1 || 2 | | [[Pulse Laser]] (L) || F || 1 || 2 | ||
|- | |- | ||
| rowspan=2 | Utility Mount | | rowspan="2" | Utility Mount | ||
| ''Empty'' || -- || -- || 0 | | ''Empty'' || -- || -- || 0 | ||
|- | |- | ||
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| [[Fuel Tank]] [x4] || C || 2 || 2 | | [[Fuel Tank]] [x4] || C || 2 || 2 | ||
|- | |- | ||
| rowspan=4 | [[Internal Compartment]]s | | rowspan="4" | [[Internal Compartment]]s | ||
| [[Cargo Rack]] [x4] || E || 2 || 3 | | [[Cargo Rack]] [x4] || E || 2 || 3 | ||
|- | |- | ||