Sidewinder: Difference between revisions

added hp conv image
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Overall the Sidewinder is the very first ship pilots fly and it fits that role perfectly; it is functional in most roles but is one of the worst ships usable in each individual role. The Sidewinder lets pilots come to grips with what exactly they want to do to earn credits, then whether to buy an Eagle or a Hauler (or whether to skip the Hauler and go straight to the Adder) being the first decision most pilots make. In late game the Sidewinder really only has one practical application as a kamikaze ship where you are not expecting or wanting to escape something alive due to its very cheap rebuy cost, and was commonly used to clear bounties prior to changes to the [[Crime & Punishment]] system. It is also commonly used for griefing purposes near starports.
Overall the Sidewinder is the very first ship pilots fly and it fits that role perfectly; it is functional in most roles but is one of the worst ships usable in each individual role. The Sidewinder lets pilots come to grips with what exactly they want to do to earn credits, then whether to buy an Eagle or a Hauler (or whether to skip the Hauler and go straight to the Adder) being the first decision most pilots make. In late game the Sidewinder really only has one practical application as a kamikaze ship where you are not expecting or wanting to escape something alive due to its very cheap rebuy cost, and was commonly used to clear bounties prior to changes to the [[Crime & Punishment]] system. It is also commonly used for griefing purposes near starports.
 
[[File:Convergence sidewinder.png|thumb|250px|Sidewinder hardpoint convergence]]
The weapon hardpoints are located as follows: 2 small hardpoints in front of cockpit on upper surface of ship.
The weapon hardpoints are located as follows: 2 small hardpoints in front of cockpit on upper surface of ship.