Sidewinder: Difference between revisions
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[[File:Sidewinder16x9.jpg|thumb|400px|Sidewinder Mk. I]] | [[File:Sidewinder16x9.jpg|thumb|400px|Sidewinder Mk. I]] | ||
Built by [[Faulcon DeLacy]], the '''Sidewinder Mk I''' is a superb multi-use ship suitable for any role. It is inexpensive - free, in fact - and can be used for light transport and combat duties. | Built by [[Faulcon DeLacy]], the '''Sidewinder Mk. I''' is a superb multi-use ship suitable for any role. It is inexpensive - free, in fact - and can be used for light transport and combat duties. | ||
Its maneuverability makes it an excellent choice for both green and experienced pilots. The Sidewinder is a dependable vessel that will get you where you need to go, safe and sound. | Its maneuverability makes it an excellent choice for both green and experienced pilots. The Sidewinder is a dependable vessel that will get you where you need to go, safe and sound. | ||
| Line 42: | Line 42: | ||
|- | |- | ||
|Cargo Capacity: | |Cargo Capacity: | ||
| | |10 (starts with 4) | ||
|- | |- | ||
|Dimensions: | |Dimensions: | ||
| Line 51: | Line 51: | ||
(Empty / Full cargo) | (Empty / Full cargo) | ||
|- | |- | ||
|Hull | |Hull Mass: | ||
| | | 25 T | ||
|- | |- | ||
|Acceleration: | |Acceleration: | ||
| Line 66: | Line 66: | ||
|2 (2 C1) | |2 (2 C1) | ||
|} | |} | ||
== Lore == | |||
Most pilots start their careers in the Sidewinder. It is a classic ship design that has been in use (in various configurations) since 2982. Its original design was as a light support ship and it lacked jump capability. Modern compact drives have enabled jump-capable versions to be created, making this a useful all rounder. Some navies still use these ships as fighters and patrol craft. | |||
== | ==Jump Ranges== | ||
In current beta ( | In current beta (3.03) the ship jump range is influenced by mass. 1 cargo is 1 mass. 1 C2 weapon is 4 mass. Utility mount 1.3 mass. The following table show jump ranges for various mass. Note that 0 means that all weapons and modules are stripped from the ship. Jump Range is in LY. | ||
{| class="article-table" style="width: 500px;" border="0" cellpadding="1" cellspacing="1" | {| class="article-table" style="width: 500px;" border="0" cellpadding="1" cellspacing="1" | ||
|- | |- | ||
| Line 79: | Line 81: | ||
|8.28 | |8.28 | ||
|8.09 | |8.09 | ||
| | |7.56 | ||
|6.43 | |6.43 | ||
|5.91 | |5.91 | ||
| Line 87: | Line 89: | ||
All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. Apart from classes, outfits also have a quality rating A-H, and other characteristics such as energy drain, armor piercing, etc. | All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. Apart from classes, outfits also have a quality rating A-H, and other characteristics such as energy drain, armor piercing, etc. | ||
{{PAGENAME}} outfitting in table below: | |||
{| class="article-table article-table-selected" border="1" cellpadding="1" cellspacing="1" | {| class="article-table article-table-selected" border="1" cellpadding="1" cellspacing="1" | ||
! scope="col" | | ! scope="col" | | ||
Category | <p style="text-align:center;">Category</p> | ||
! scope="col" |Default System | ! scope="col" style="text-align:center;"|Default System | ||
! scope="col" |Default Class | ! scope="col" style="text-align:center;"|Default Rating | ||
! scope="col" |Max Class | ! scope="col" style="text-align:center;"|Default Class | ||
! scope="col" style="text-align:center;"|Max Class | |||
|- | |- | ||
|[[Small Hardpoint]] | | style="text-align:center;"| | ||
|Pulse Laser | [[Small Hardpoint|Small]] [[Small Hardpoint|Hardpoint]] | ||
Pulse Laser | | | ||
|1 | <p style="text-align:center;">[[Pulse Laser]] (L)</p> | ||
1 | <p style="text-align:center;">[[Pulse Laser]] (L)</p> | ||
|1 | | style="text-align:center;"| | ||
1 | F | ||
F | |||
| | |||
<p style="text-align:center;">1</p> | |||
<p style="text-align:center;">1</p> | |||
| | |||
<p style="text-align:center;">1</p> | |||
<p style="text-align:center;">1</p> | |||
|- | |- | ||
| | | style="text-align:center;"|Utility Mount | ||
| - | | | ||
< | <p style="text-align:center;">-</p> | ||
| - | |||
< | <p style="text-align:center;">-</p> | ||
|0 | | style="text-align:center;"| | ||
0 | - | ||
- | |||
| | |||
<p style="text-align:center;">-</p> | |||
<p style="text-align:center;">-</p> | |||
| | |||
<p style="text-align:center;">0</p> | |||
<p style="text-align:center;">0</p> | |||
|- | |- | ||
|[[Bulkheads]] | | style="text-align:center;"|[[Bulkheads]] | ||
|Lightweight Alloy | | style="text-align:center;"|Lightweight Alloy | ||
|1 | | style="text-align:center;"|I | ||
|8 | | style="text-align:center;"|1 | ||
| style="text-align:center;"|8 | |||
|- | |- | ||
|[[Reactor Bay]] | | style="text-align:center;"|[[Reactor Bay]] | ||
|Power Plant | | style="text-align:center;"|Power Plant (L) | ||
|2 | | style="text-align:center;"|E | ||
|2 | | style="text-align:center;"|2 | ||
| style="text-align:center;"|2 | |||
|- | |- | ||
|[[Thrusters Mounting]] | | style="text-align:center;"|[[Thrusters Mounting]] | ||
|Thrusters | | style="text-align:center;"|Thrusters (L) | ||
|2 | | style="text-align:center;"|E | ||
|2 | | style="text-align:center;"|2 | ||
| style="text-align:center;"|2 | |||
|- | |- | ||
|[[Frame Shift Drive Housing]] | | style="text-align:center;"|[[Frame Shift Drive Housing]] | ||
|Frame Shift Drive | | style="text-align:center;"|Frame Shift Drive (L) | ||
|2 | | style="text-align:center;"|E | ||
|2 | | style="text-align:center;"|2 | ||
| style="text-align:center;"|2 | |||
|- | |- | ||
| | | style="text-align:center;"|Environment Control | ||
|Life | | style="text-align:center;"|Life Support (L) | ||
|1 | | style="text-align:center;"|E | ||
|1 | | style="text-align:center;"|1 | ||
| style="text-align:center;"|1 | |||
|- | |- | ||
|[[Power Coupling]] | | style="text-align:center;"|[[Power Coupling]] | ||
|Power | | style="text-align:center;"|Power Distributor (L) | ||
|1 | | style="text-align:center;"|E | ||
|1 | | style="text-align:center;"|1 | ||
| style="text-align:center;"|1 | |||
|- | |- | ||
| | | style="text-align:center;"|Sensor Suite | ||
| | | style="text-align:center;"|Sensors (L) | ||
|1 | | style="text-align:center;"|E | ||
|1 | | style="text-align:center;"|1 | ||
| style="text-align:center;"|1 | |||
|- | |- | ||
| | | style="text-align:center;"|Fuel Store | ||
|Fuel Tank | | style="text-align:center;"|Fuel Tank [x2] | ||
|1 | | style="text-align:center;"|C | ||
|1 | | style="text-align:center;"|1 | ||
| style="text-align:center;"|1 | |||
|- | |- | ||
|[[Internal Compartment]]s | | style="text-align:center;"|[[Internal Compartment]]s | ||
|Cargo Rack | | | ||
<p style="text-align:center;">Shield Generator (L)</p> | |||
<p style="text-align:center;">Cargo Rack [x4]</p> | |||
<p style="text-align:center;">Basic Discovery Scanner</p> | |||
| style="text-align:center;"| | |||
E | |||
E | |||
E | |||
|2 | | | ||
2 | <p style="text-align:center;">2</p> | ||
<p style="text-align:center;">2</p> | |||
1 | <p style="text-align:center;">1</p> | ||
|2 | | | ||
2 | <p style="text-align:center;">2</p> | ||
<p style="text-align:center;">2</p> | |||
<p style="text-align:center;">1</p> | |||
|} | |} | ||
* ''L = Loaned'' | |||
* ''x# = Capacity'' | |||
== Media == | == Media == | ||