Eagle: Difference between revisions

No edit summary
New Ship Description as of September Update
Line 43: Line 43:
| maxjumprange        = 25.47
| maxjumprange        = 25.47
}}
}}
{{quote|The Eagle is a proven combat fighter with a distinguished history. It is one of the smallest fighters available with jump capability. It has the distinction of being the only ship that has been so successful, versions have been built for both the Federation and Imperial navies. This role has been superseded by the respective navies' short range fighter programmes, but the Eagle still sees extensive service across human space. Core Dynamics are no longer building these ships, but do still provide parts and servicing due to their popularity.|In-Game Description}}
{{quote|Developed by Core Dynamics, the Eagle is a compact combat ship with peerless manoeuvrability. For many independent pilots it represents a natural progression from the Sidewinder, boasting superior cargo capacity and combat ability in addition to a better hardpoint array. These features are offset by a comparatively short jump range, however.|In-Game Description}}
The '''Eagle MkII''' is an agile fighter sporting 3 weapon [[hardpoint]]s. It is the most manoeuvrable ship currently in the game (excluding ship launched fighters), as well as being the cheapest combat-specialized vessel. However, it suffers from a short [[hyperspace]] range, as well as a tendency to overheat and run out of weapons power.
The '''Eagle MkII''' is an agile fighter sporting 3 weapon [[hardpoint|hardpoints]]. It is the most manoeuvrable ship currently in the game (excluding ship launched fighters), as well as being the cheapest combat-specialized vessel. However, it suffers from a short [[hyperspace]] range, as well as a tendency to overheat and run out of weapons power.


==Overview==
==Overview==