Eagle: Difference between revisions
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| style="text-align:center;"|[[Chango Dock]] | | style="text-align:center;"|[[Chango Dock]] | ||
|- | |- | ||
| style="text-align:center;"|[[ | | style="text-align:center;" |[[Asellus Primus]] | ||
| style="text-align:center;"|[[ | | style="text-align:center;" |[[Beagle 2 Landing]] | ||
|- | |- | ||
| style="text-align:center;"|[[ | | style="text-align:center;" |[[Styx]] | ||
| style="text-align:center;"|[[ | | style="text-align:center;" |[[Chu Hub]] | ||
|- | |- | ||
| style="text-align:center;"|[[Yanyan]] | | style="text-align:center;" |[[G 180-18]] | ||
| style="text-align:center;"|[[Morin City]] | | style="text-align:center;" |[[Alexandria Gateway]] | ||
|- | |||
| style="text-align:center;" |[[Yanyan]] | |||
| style="text-align:center;" |[[Morin City]] | |||
|} | |} | ||
| Line 108: | Line 111: | ||
! scope="col" | | ! scope="col" | | ||
<p style="text-align:center;">Category</p> | <p style="text-align:center;">Category</p> | ||
! scope="col" style="text-align:center;"|Default System | ! scope="col" style="text-align:center;" |Default System | ||
! scope="col" style="text-align:center;"|Default Rating | ! scope="col" style="text-align:center;" |Default Rating | ||
! scope="col" style="text-align:center;"|Default Class | ! scope="col" style="text-align:center;" |Default Class | ||
! scope="col" style="text-align:center;"|Max Class | ! scope="col" style="text-align:center;" |Max Class | ||
|- | |- | ||
| style="text-align:center;"|[[Small Hardpoint]]s | | style="text-align:center;" |[[Small Hardpoint]]s | ||
| | | | ||
<p style="text-align:center;">[[Pulse Laser]] (L)</p> | <p style="text-align:center;">[[Pulse Laser]] (L)</p> | ||
| Line 125: | Line 128: | ||
<p style="text-align:center;">F</p> | <p style="text-align:center;">F</p> | ||
<p style="text-align:center;">-</p> | <p style="text-align:center;"><nowiki>-</nowiki></p> | ||
| | | | ||
<p style="text-align:center;">1</p> | <p style="text-align:center;">1</p> | ||
| Line 131: | Line 134: | ||
<p style="text-align:center;">1</p> | <p style="text-align:center;">1</p> | ||
<p style="text-align:center;">-</p> | <p style="text-align:center;"><nowiki>-</nowiki></p> | ||
| | | | ||
<p style="text-align:center;">1</p> | <p style="text-align:center;">1</p> | ||
| Line 139: | Line 142: | ||
<p style="text-align:center;">1</p> | <p style="text-align:center;">1</p> | ||
|- | |- | ||
| style="text-align:center;"|[[Utility Mount]]s | | style="text-align:center;" |[[Utility Mount]]s | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
''Not Equipped'' | ''Not Equipped'' | ||
| style="text-align:center;"| - | | style="text-align:center;" | - | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
- | - | ||
| Line 148: | Line 151: | ||
0 | 0 | ||
|- | |- | ||
| style="text-align:center;"|[[Bulkheads]] | | style="text-align:center;" |[[Bulkheads]] | ||
| style="text-align:center;"|Lightweight Alloys | | style="text-align:center;" |Lightweight Alloys | ||
| style="text-align:center;"|I | | style="text-align:center;" |I | ||
| style="text-align:center;"|1 | | style="text-align:center;" |1 | ||
| style="text-align:center;"|8 | | style="text-align:center;" |8 | ||
|- | |- | ||
| style="text-align:center;"|[[Reactor Bay]] | | style="text-align:center;" |[[Reactor Bay]] | ||
| style="text-align:center;"|Power Plant | | style="text-align:center;" |Power Plant | ||
| style="text-align:center;"|E | | style="text-align:center;" |E | ||
| style="text-align:center;"|2 | | style="text-align:center;" |2 | ||
| style="text-align:center;"|2 | | style="text-align:center;" |2 | ||
|- | |- | ||
| style="text-align:center;"|[[Thrusters Mounting]] | | style="text-align:center;" |[[Thrusters Mounting]] | ||
| style="text-align:center;"|Thrusters | | style="text-align:center;" |Thrusters | ||
| style="text-align:center;"|E | | style="text-align:center;" |E | ||
| style="text-align:center;"|3 | | style="text-align:center;" |3 | ||
| style="text-align:center;"|3 | | style="text-align:center;" |3 | ||
|- | |- | ||
| style="text-align:center;"|[[Frame Shift Drive Housing]] | | style="text-align:center;" |[[Frame Shift Drive Housing]] | ||
| style="text-align:center;"|Frame Shift Drive | | style="text-align:center;" |Frame Shift Drive | ||
| style="text-align:center;"|E | | style="text-align:center;" |E | ||
| style="text-align:center;"|3 | | style="text-align:center;" |3 | ||
| style="text-align:center;"|3 | | style="text-align:center;" |3 | ||
|- | |- | ||
| style="text-align:center;"|[[Environment Control]] | | style="text-align:center;" |[[Environment Control]] | ||
| style="text-align:center;"|Life Support | | style="text-align:center;" |Life Support | ||
| style="text-align:center;"|E | | style="text-align:center;" |E | ||
| style="text-align:center;"|1 | | style="text-align:center;" |1 | ||
| style="text-align:center;"|1 | | style="text-align:center;" |1 | ||
|- | |- | ||
| style="text-align:center;"|[[Power Coupling]] | | style="text-align:center;" |[[Power Coupling]] | ||
| style="text-align:center;"|Power Distributor | | style="text-align:center;" |Power Distributor | ||
| style="text-align:center;"|E | | style="text-align:center;" |E | ||
| style="text-align:center;"|2 | | style="text-align:center;" |2 | ||
| style="text-align:center;"|2 | | style="text-align:center;" |2 | ||
|- | |- | ||
| style="text-align:center;"|[[Sensor Suite]] | | style="text-align:center;" |[[Sensor Suite]] | ||
| style="text-align:center;"|Sensors | | style="text-align:center;" |Sensors | ||
| style="text-align:center;"|E | | style="text-align:center;" |E | ||
| style="text-align:center;"|2 | | style="text-align:center;" |2 | ||
| style="text-align:center;"|2 | | style="text-align:center;" |2 | ||
|- | |- | ||
| style="text-align:center;"|[[Fuel Store]] | | style="text-align:center;" |[[Fuel Store]] | ||
| style="text-align:center;"|Fuel Tank | | style="text-align:center;" |Fuel Tank | ||
| style="text-align:center;"|C | | style="text-align:center;" |C | ||
| style="text-align:center;"|2 | | style="text-align:center;" |2 | ||
| style="text-align:center;"|2 | | style="text-align:center;" |2 | ||
|- | |- | ||
| style="text-align:center;"|[[Internal Compartment]]s | | style="text-align:center;" |[[Internal Compartment]]s | ||
| | | | ||
<p style="text-align:center;">Shield Generator</p> | <p style="text-align:center;">Shield Generator</p> | ||
| Line 203: | Line 206: | ||
<p style="text-align:center;">BDS</p> | <p style="text-align:center;">BDS</p> | ||
| style="text-align:center;"| | | style="text-align:center;" | | ||
E | E | ||
| Line 209: | Line 212: | ||
E | E | ||
| style="text-align:center;"| | | style="text-align:center;" | | ||
3 | 3 | ||
Revision as of 12:55, 15 November 2014
The Eagle is an agile fighter sporting 3 weapon hardpoints. It is arguably the most manuverable ship currently in the game, as well as being the cheapest combat-specialized vessel. However, it suffers from a very short hyperspace range in current betas, as well as a tendency to overheat, meaning many commanders skip it or don't stay in it long.
In September 2014 Frontier announced that the Eagle will become a second starting ship for all players who pre-order the game, including existing beta and Kickstarter supporters. This additional Eagle will be a second ship that will be parked in a different system, which players can take control of instead of their starting ship.
Specifications
| Name: | Eagle Mk. II |
|---|---|
| Cost: | 44,800 CR |
| Type: | Fighter (Light) |
| Insurance: | 2,240 CR |
| Faction: | None |
| Manufacturer: | Core Dynamics |
| Maneuverability: | -- |
| Crew: | 1 |
| Cargo Capacity: | 2 (Max 14) |
| Dimensions: | -- |
| Default Hyperspace Range: |
8.47LY / 8.27LY (Empty / Full cargo) |
| Hull Mass: | 50 T |
| Acceleration: | -- |
| Max Normal Speed: | 250 m/s |
| Max Boost Speed: | 350 m/s |
| Hardpoints: | 3 (3 C1) |
Purchase Locations (Outdated)
| System | Station |
|---|---|
| Aulin | Aulin Enterprise |
| I Bootis | Chango Dock |
| Asellus Primus | Beagle 2 Landing |
| Styx | Chu Hub |
| G 180-18 | Alexandria Gateway |
| Yanyan | Morin City |
Outfitting
All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. Apart from classes, outfits also have a quality rating A-I, and other characteristics such as energy drain, armor piercing, etc.
Eagle Mk. II outfitting in table below:
|
Category |
Default System | Default Rating | Default Class | Max Class |
|---|---|---|---|---|
| Small Hardpoints |
Pulse Laser (L) Pulse Laser (L) Not Equipped |
F F - |
1 1 - |
1 1 1 |
| Utility Mounts |
Not Equipped |
- |
- |
0 |
| Bulkheads | Lightweight Alloys | I | 1 | 8 |
| Reactor Bay | Power Plant | E | 2 | 2 |
| Thrusters Mounting | Thrusters | E | 3 | 3 |
| Frame Shift Drive Housing | Frame Shift Drive | E | 3 | 3 |
| Environment Control | Life Support | E | 1 | 1 |
| Power Coupling | Power Distributor | E | 2 | 2 |
| Sensor Suite | Sensors | E | 2 | 2 |
| Fuel Store | Fuel Tank | C | 2 | 2 |
| Internal Compartments |
Shield Generator Cargo Rack [x2] BDS |
E E E |
3 1 1 |
3 2 1 |
- (L) = Loaned
- [x#] = Capacity
- BDS = Basic Discovery Scanner