Eagle: Difference between revisions
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|[[Ovid]] | |[[Ovid]] | ||
|[[Bradfield Orbital]] | |[[Bradfield Orbital]] | ||
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== Outfitting == | |||
All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. Apart from classes, outfits also have a quality rating A-H, and other characteristics such as energy drain, armor piercing, etc. | |||
Eagle outfitting in table below: | |||
{| class="article-table article-table-selected" border="1" cellpadding="1" cellspacing="1" | |||
! scope="col" | | |||
! scope="col" |Default system | |||
! scope="col" |Default class | |||
! scope="col" |Max class | |||
|- | |||
|[[Medium Hardpoint]] | |||
| | |||
| | |||
| ? | |||
|- | |||
|[[Small Hardpoint]] | |||
|Pulse laser ? | |||
Pulse laser ? | |||
|1? | |||
1? | |||
|1? | |||
1? | |||
|- | |||
|[[Utility Mount]] | |||
| - | |||
<nowiki>-</nowiki> | |||
| - | |||
<nowiki>-</nowiki> | |||
|0 | |||
0 | |||
|- | |||
|[[Bulkheads]] | |||
|Lightweight alloy | |||
|1 | |||
|8 | |||
|- | |||
|[[Reactor Bay]] | |||
|Power Plant ? | |||
|2? | |||
|2? | |||
|- | |||
|[[Thrusters Mounting]] | |||
|Thrusters? | |||
|2? | |||
|2? | |||
|- | |||
|[[Frame Shift Drive Housing]] | |||
|Frame Shift Drive? | |||
|2? | |||
|2? | |||
|- | |||
|[[Environment Control]] | |||
|Life Support ? | |||
|1? | |||
|1? | |||
|- | |||
|[[Power Coupling]] | |||
|Power Distributor ? | |||
|1? | |||
|1? | |||
|- | |||
|[[Sensor Suite]] | |||
|Sensors | |||
|2 | |||
|2 | |||
|- | |||
|[[Fuel Store]] | |||
|Fuel tank | |||
|2 | |||
|2 | |||
|- | |||
|[[Internal Compartment]]s | |||
|Shield Generator | |||
Cargo Rack | |||
Basic Discovery Scanner | |||
|3 | |||
2 | |||
1 | |||
|3 | |||
2 | |||
1 | |||
|} | |} | ||
Revision as of 16:58, 3 October 2014
The Eagle Mk. II is an agile fighter sporting 3 weapon hardpoints. It is arguably the most manuverable ship currently in the game, as well as being the cheapest combat-specialised vessel. However, it suffers from a very short hyperspace range in current betas, as well as a tendency to overheat, meaning many commanders skip it or don't stay in it long.
In September 2014 Frontier announced that the Eagle will become a second starting ship for all players who pre-order the game, including existing beta and Kickstarter supporters. This additional Eagle will be a second ship that will be parked in a different system, which players can take control of instead of their starting ship.
Specifications
| Name: | Eagle Mk. II |
|---|---|
| Cost: | 44,800 Cr |
| Type: | Fighter |
| Insurance: | 2,240Cr |
| Faction: | -- |
| Manufacturer: | Core Dynamics |
| Maneuverability: | -- |
| Crew: | 1 |
| Cargo Capacity: | 2 |
| Dimensions: | -- |
| Hyperspace Capable: | Range 6.444LY / 5.999LY
(Empty / Full cargo) |
| Hull Stress Factor: | -- |
| Acceleration: | -- |
| Max Normal Speed: | 250 m/s |
| Max Boost Speed: | 350 m/s |
| Hardpoints: | 3 (3 C2) |
Purchase Locations
| System | Station |
|---|---|
| Asellus Primus | Beagle 2 Landing |
| LHS 3262 | Louis de Lacaille Prospect |
| Nang Ta-Khian | Hay Point |
| Ovid | Bradfield Orbital |
Outfitting
All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. Apart from classes, outfits also have a quality rating A-H, and other characteristics such as energy drain, armor piercing, etc.
Eagle outfitting in table below:
| Default system | Default class | Max class | |
|---|---|---|---|
| Medium Hardpoint | ? | ||
| Small Hardpoint | Pulse laser ?
Pulse laser ? |
1?
1? |
1?
1? |
| Utility Mount | -
- |
-
- |
0
0 |
| Bulkheads | Lightweight alloy | 1 | 8 |
| Reactor Bay | Power Plant ? | 2? | 2? |
| Thrusters Mounting | Thrusters? | 2? | 2? |
| Frame Shift Drive Housing | Frame Shift Drive? | 2? | 2? |
| Environment Control | Life Support ? | 1? | 1? |
| Power Coupling | Power Distributor ? | 1? | 1? |
| Sensor Suite | Sensors | 2 | 2 |
| Fuel Store | Fuel tank | 2 | 2 |
| Internal Compartments | Shield Generator
Cargo Rack Basic Discovery Scanner |
3
2 1 |
3
2 1 |