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Eagle: Difference between revisions

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Added outfitting
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== Outfitting ==
All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. Apart from classes, outfits also have a quality rating A-H, and other characteristics such as energy drain, armor piercing, etc.
Eagle outfitting in table below:
{| class="article-table article-table-selected" border="1" cellpadding="1" cellspacing="1"
! scope="col" |
! scope="col" |Default system
! scope="col" |Default class
! scope="col" |Max class
|-
|[[Medium Hardpoint]]
|
|
| ?
|-
|[[Small Hardpoint]]
|Pulse laser ?
Pulse laser ?
|1?
1?
|1?
1?
|-
|[[Utility Mount]]
| -
<nowiki>-</nowiki>
| -
<nowiki>-</nowiki>
|0
0
|-
|[[Bulkheads]]
|Lightweight alloy
|1
|8
|-
|[[Reactor Bay]]
|Power Plant ?
|2?
|2?
|-
|[[Thrusters Mounting]]
|Thrusters?
|2?
|2?
|-
|[[Frame Shift Drive Housing]]
|Frame Shift Drive?
|2?
|2?
|-
|[[Environment Control]]
|Life Support ?
|1?
|1?
|-
|[[Power Coupling]]
|Power Distributor ?
|1?
|1?
|-
|[[Sensor Suite]]
|Sensors
|2
|2
|-
|[[Fuel Store]]
|Fuel tank
|2
|2
|-
|[[Internal Compartment]]s
|Shield Generator
Cargo Rack
Basic Discovery Scanner
|3
2
1
|3
2
1
|}
|}



Revision as of 16:58, 3 October 2014

File:Screenshot 0034.jpg
Eagle Mk. II

The Eagle Mk. II is an agile fighter sporting 3 weapon hardpoints. It is arguably the most manuverable ship currently in the game, as well as being the cheapest combat-specialised vessel. However, it suffers from a very short hyperspace range in current betas, as well as a tendency to overheat, meaning many commanders skip it or don't stay in it long.

In September 2014 Frontier announced that the Eagle will become a second starting ship for all players who pre-order the game, including existing beta and Kickstarter supporters. This additional Eagle will be a second ship that will be parked in a different system, which players can take control of instead of their starting ship.

Specifications

Name: Eagle Mk. II
Cost: 44,800 Cr
Type: Fighter
Insurance: 2,240Cr
Faction: --
Manufacturer: Core Dynamics
Maneuverability: --
Crew: 1
Cargo Capacity: 2
Dimensions: --
Hyperspace Capable: Range 6.444LY / 5.999LY

(Empty / Full cargo)

Hull Stress Factor: --
Acceleration: --
Max Normal Speed: 250 m/s
Max Boost Speed: 350 m/s
Hardpoints: 3 (3 C2)

Purchase Locations

System Station
Asellus Primus Beagle 2 Landing
LHS 3262 Louis de Lacaille Prospect
Nang Ta-Khian Hay Point
Ovid Bradfield Orbital

Outfitting

All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. Apart from classes, outfits also have a quality rating A-H, and other characteristics such as energy drain, armor piercing, etc.

Eagle outfitting in table below:

Default system Default class Max class
Medium Hardpoint ?
Small Hardpoint Pulse laser ?

Pulse laser ?

1?

1?

1?

1?

Utility Mount -

-

-

-

0

0

Bulkheads Lightweight alloy 1 8
Reactor Bay Power Plant ? 2? 2?
Thrusters Mounting Thrusters? 2? 2?
Frame Shift Drive Housing Frame Shift Drive? 2? 2?
Environment Control Life Support ? 1? 1?
Power Coupling Power Distributor ? 1? 1?
Sensor Suite Sensors 2 2
Fuel Store Fuel tank 2 2
Internal Compartments Shield Generator

Cargo Rack

Basic Discovery Scanner

3

2

1

3

2

1